Author Topic: New map: Bankrob - Siege map.  (Read 38873 times)

lilb990

  • Autococker
  • Posts: 644
Re: New map: Bankrob - Siege map.
« Reply #60 on: February 16, 2009, 03:36:43 PM »
All i got to say is that the map is truly THE best siege map i've seen in DP Good Job Spook.

sean123

  • VM-68
  • Posts: 122
Re: New map: Bankrob - Siege map.
« Reply #61 on: February 16, 2009, 08:42:40 PM »
good job spook it is better then jitz map sryy jittz

Spook

  • Autococker
  • Posts: 2542
Re: New map: Bankrob - Siege map.
« Reply #62 on: February 22, 2009, 03:25:45 PM »
I am officially done with this map now, it has been sitting around way to long. I have gotten to most of your suggestions, but some I have not, anyway here it is. Bankrob final is here. Have fun with it, and I would love to play test it with some of you guys later, considering I haven't even had the pleasure to try my own map yet lol.


Edit: I still forgot to put in the loading message, lol. I'll repost the map when the compile is done. (It only takes about 30 minutes, I'll post around then, or whenever I get home.)
« Last Edit: February 22, 2009, 11:50:03 PM by Spook »

Spook

  • Autococker
  • Posts: 2542
Re: New map: Bankrob - Siege map.
« Reply #63 on: February 23, 2009, 12:26:58 AM »
Ok, for anyone who downloaded that last final, a new one can be downloaded here, and this one is definitely the final one.
http://www.filefactory.com/file/af17d73/n/bankrob_bsp

RiMiNi

  • 68 Carbine
  • Posts: 418
Re: New map: Bankrob - Siege map.
« Reply #64 on: February 23, 2009, 02:50:57 PM »
Can you upload elsewhere?

Quote
Sorry, there are currently no free download slots available on this server.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: New map: Bankrob - Siege map.
« Reply #65 on: February 23, 2009, 03:12:17 PM »

Rick

  • Map Committee
  • Autococker
  • Posts: 2190
Re: New map: Bankrob - Siege map.
« Reply #66 on: February 23, 2009, 03:14:49 PM »
On the roof(In one of the corners) theres just a random brick texture. (:

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: New map: Bankrob - Siege map.
« Reply #67 on: February 26, 2009, 10:07:20 PM »
I did notice one thing that you NEED to fix - when adding models to the map, you need to use the md2 extension, even if it's a SKM file.  If you specify the skm file, it will download just the skm file and not the SKP file, then the client will crash.  In short, it will empty just about every server it comes up on.

Spook

  • Autococker
  • Posts: 2542
Re: New map: Bankrob - Siege map.
« Reply #68 on: March 10, 2009, 05:38:16 PM »
Hmm, yeah I didn't know that, so I just got around to finishing that up today. If there are any other things people should do with models, you may want to have Garrett add some help files to his mapping resource guide. (I was new to models, since this was my first map that actually used any of them.)

Final of Bankrob - http://www.megaupload.com/?d=8ARU6PKY

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: New map: Bankrob - Siege map.
« Reply #69 on: March 11, 2009, 08:23:21 AM »
Thx, updated on the otb server.

Chef-Killer

  • Moderator
  • Autococker
  • Posts: 1312
Re: New map: Bankrob - Siege map.
« Reply #70 on: March 11, 2009, 11:02:03 AM »
A little bug:


T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: New map: Bankrob - Siege map.
« Reply #71 on: March 11, 2009, 12:08:02 PM »
Another one:


Can u upload the car model pls?

Spook

  • Autococker
  • Posts: 2542
Re: New map: Bankrob - Siege map.
« Reply #72 on: March 11, 2009, 02:46:12 PM »
Chef killer, that bug is similar to the one in pbcup pforest on the hump, it just shows up and I have no idea why. It doesn't affect anything, so I figured not too much harm done.

Car Model - http://dplogin.com/forums/index.php?topic=11540.0

lilb990

  • Autococker
  • Posts: 644
Re: New map: Bankrob - Siege map.
« Reply #73 on: March 11, 2009, 03:54:16 PM »
Hey spook, in my server while playing bankrob i noticed something, i took a screenshot and circled what i saw.



???

_burnt

  • Autococker
  • Posts: 698
Re: New map: Bankrob - Siege map.
« Reply #74 on: March 11, 2009, 11:53:33 PM »
There's no picture.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: New map: Bankrob - Siege map.
« Reply #75 on: March 12, 2009, 08:07:04 AM »
I think he want post this:


blaa

  • Autococker
  • Posts: 1218
Re: New map: Bankrob - Siege map.
« Reply #76 on: March 12, 2009, 08:31:59 AM »
 The rain water has to go to the sewers from some place

Spook

  • Autococker
  • Posts: 2542
Re: New map: Bankrob - Siege map.
« Reply #77 on: March 12, 2009, 02:36:58 PM »
That's just his game, correct me if I'm wrong, but I saw never saw that.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: New map: Bankrob - Siege map.
« Reply #78 on: March 12, 2009, 03:03:36 PM »
I dont have it too.

Do u have the newest version of this map lilb990 ?



We played it in our training. It is interesting and has a good gameplay for 3vs3 or 4vs4. The flag is very campable (u can get it, but u cant run out fast enough :P), but i think thats normal on siege maps.

lilb990

  • Autococker
  • Posts: 644
Re: New map: Bankrob - Siege map.
« Reply #79 on: March 12, 2009, 03:20:18 PM »
I dont have it too.

Do u have the newest version of this map lilb990 ?



We played it in our training. It is interesting and has a good gameplay for 3vs3 or 4vs4. The flag is very campable (u can get it, but u cant run out fast enough :P), but i think thats normal on siege maps.

Yea i have the new version of the map and i have b26 so idk but not a biggie.