It has been nearly one week since I posted this message, carefully choosing the subject line and contents of the posting so as to get the attention of Jitspoe. I have even emailed jitspoe's email account (the one he responded to me from earlier) and as of yet I have had absolutely no reply. I have noticed he is replying to other threads but not this one, therefore he is not away on a trip or something like that.
This makes me think I won't even get a response. To me that is childish, but I do hope there is a good reason for not getting any reply as of yet. At this point it looks highly likely I will have to proceed with plan B (make some kind of Paintball clone using a more modern open source project as a reference).
For anyone interested, you will be able to monitor progress on my blog at:
http://www.soft-haus.com/blogSo far I am in favour of using the Cube2 engine since it has decent graphics, and allows for SUPER EASY map-editing.. even to the point that multiple users can edit co-operatively at the same time (actually check out bloodfrontier.com as it is a newer/better version of cube2). I am not totally firm on Cube2 yet.. I am evaluating Cube2, CyrstalSpace and OGRE. There are piles of free contents (like models etc..) at worldforge.org so this project may not take as long I had thought it might.
Anyways, I hope to hear back from Jitspoe shortly, and if not I'll take that as a hint he he plans on hoarding the current codebase (and pretending that somehow its free by posting irrelavant parts of the code on sourceforge.net but not the core DLL). The irony is that if you change the free part of the code.. the non-free part of the code disables features as if you were trying to cheat (a side effect of cheat detection stops anyone from doing anything with this project).
Anyways, I do hope as a last effort to not abandon this great community, but that depends on Jitspoe.
Thanks for hearing me out.