Author Topic: Build 25  (Read 23449 times)

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 25
« Reply #60 on: February 05, 2009, 11:10:24 AM »
Well, there we go - I guess we'll have PNG support in build 26 in addition to the bug fixes for build 25.  I hope the extra library size doesn't negate any savings from using PNG instead of TGA.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #61 on: February 05, 2009, 11:42:35 AM »
Perfect :D

When do u plan to release the linux serverupdate?



A BIG THANKS for this and the next build goes to jitspoe, ViciouZ and Zorchenhimer !

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #62 on: February 07, 2009, 07:32:23 PM »
The password support for paintball2:// hyperlinks doesn't work. I have tested it with my b25 windows homeserver. It doesn't change the password to the one from the link.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Build 25
« Reply #63 on: February 07, 2009, 07:59:21 PM »
:(

What was the link you were using?

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #64 on: February 08, 2009, 06:13:51 AM »
I think its like the example:

<a href="paintball2://192.168.178.20?otb">test</a>


I can connect, but there comes the password popup.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Build 25
« Reply #65 on: February 08, 2009, 08:29:31 AM »
After some further investigation, it seems that the browser shreds off the ? and anything after it. I'll probably change it to a different symbol.

KnacK

  • Global Moderator
  • Autococker
  • Posts: 3039
Re: Build 25
« Reply #66 on: February 08, 2009, 08:38:00 AM »
V

I don't think that you can put a "?" immediately following a url such as www.dplogin.com or 192.168.1.1.

ViciouZ

  • Map Committee
  • Autococker
  • Posts: 2227
Re: Build 25
« Reply #67 on: February 08, 2009, 09:04:01 AM »
Yeah, I replaced it with an ampersand (&) and now everything works.

It'll be in build 26 :)

Sorry about that, ? worked fine when tested in-game with parse_url...

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #68 on: February 08, 2009, 09:49:42 AM »
np, ty

yossarianuk

  • VM-68
  • Posts: 127
Re: Build 25
« Reply #69 on: February 10, 2009, 04:01:01 PM »
Is there going to be a Linux 25 client,  Or are you waiting for full release ?

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 25
« Reply #70 on: February 11, 2009, 12:56:34 PM »
Linux client won't come until build 26 (which is primarily just a bugfix release of build 25).

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #71 on: February 11, 2009, 12:59:24 PM »
And the linux server files? VWeap is since build 24, but nobody can use it...

KnacK

  • Global Moderator
  • Autococker
  • Posts: 3039
Re: Build 25
« Reply #72 on: February 11, 2009, 02:57:44 PM »
Linux client won't come until build 26 (which is primarily just a bugfix release of build 25).
* KnacK glares @ Viciouz

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: Build 25
« Reply #73 on: February 11, 2009, 05:15:22 PM »
And the linux server files? VWeap is since build 24, but nobody can use it...
Hey, you're the one who kept bugging me to fix the countdown bug when warmup was disabled. :)

It should be out shortly - I've just been really busy.  I was at a 2-day paintball scenario last weekend, and I'm moving this weekend.

T3RR0R15T

  • Map Committee
  • Autococker
  • Posts: 2593
Re: Build 25
« Reply #74 on: February 12, 2009, 08:49:55 AM »
Hey, you're the one who kept bugging me to fix the countdown bug when warmup was disabled. :)


lilb990

  • Autococker
  • Posts: 644
Re: Build 25
« Reply #75 on: February 12, 2009, 03:36:05 PM »

vLaD

  • Autococker
  • Posts: 536
Re: Build 25
« Reply #76 on: February 14, 2009, 10:26:08 PM »
lets make it  like built 2.5,2.6.2.7 ECT ECT ECT. seems to me we release builts for bugs. lets make it beta 2 beta 3 beta4 then final release. i didnt even know that built 24 was final before we already have a built 25 final. and i check pretty constantlly

i_am_a_pirate

  • Autococker
  • Posts: 759
Re: Build 25
« Reply #77 on: February 15, 2009, 01:22:21 PM »
build 24 means that jitspoe has compiled it for the 24th time - i think. Doing otherwise would mean that he loses track of how many times he's compiled it. I dont really like it when companies (like apple in the case of itunes) make a stupid update from 8.1.1.1.1.1.1 to 8.1.1.1.1.1.2

yossarianuk

  • VM-68
  • Posts: 127
Re: Build 25
« Reply #78 on: February 15, 2009, 01:51:30 PM »
Thanks for the update jitspoe.

If I really was bothered about using 0.25 at least in works in wine...

Moving is a nightmare !

cheers

UDead

  • Autococker
  • Posts: 592
Re: Build 25
« Reply #79 on: February 17, 2009, 11:31:55 AM »
This might be a dumb question, but why are you working on build 25 when you have not posted build 24 up on the files/download page? I know you have been busy but I’m starting to get confused with what build to have right now. Are any of the servers up have the vwep enabled?

Also, I have an idea but I don’t know if this has already been asked, but is there any way to make it when you walk in water and then walk on the ground, is there any way to get it to make it visible that someone has just walked in water, like it leaves a foot step like puddle?