Not trying to make fun of you at all, but you sound like a darn czekian. I can't understand that post for anything. Think you might have missed a few words, made up a few more, and randomized the rest.
What I think you're saying is that the aliasing is nearly negated with syncing, and hence looks a lot better. After the hurdle of "smooth motion" (really was a hurdle to hit when I last played computer games ~Doom II), ~30fps (or ~60 if you've got a sharp eye), the next factor to overcome is the aliasing. Really nasty looking artifacts that look like flashes on the screen. Kinda sad and shocking how many people (pretty much everyone) I've talked to that play this and have no idea what the locking commands do (just saying how dumb it is limit fps), and think that Vsync is equatable to the devil. Anything that deviates from that singular purpose of monster framerates is heresy.
They're should be a tutorial on this.....