Hi P!nk,
Thanks for all your feedback.
-Have servers that are compatible with multiple countries based on location. Or if that is not possible; make a way to even out the disadvantage one player has under another due to lag. For an American and German, the American could play their map on an American server, and vice versa for the German. For ties it could have a randomly chosen server between the two to keep it fair.
This has been the plan since day one, just a matter of coordinating the setup of the servers and integrating a server location selection into the existing webpage, but due to the robustness of the site it can handle server moves and changes rather well, just need to create the location selection options.
-Allow maps that have been previously arranged to be changed. This could be arranged only if both people agree on a new map besides the one(s) they had previously set.
I honestly thinks that this breaks the challenge process because I think that if
ComaBull challenges me and has selected pbcup as his map choice already, I'm less likely to choose pbcup as a selection for a tiebreaker map. Now the challenge goes through and rally is selected as tie I won't enjoy playing it twice in a row and may have chosen my map or a tie selection a little more wiser knowing that he'd be playing rally instead of pbcup. Also this sort of flexibility leaves the system open bad map reporting(if we don't force maps to match up in the server logs and in the original challenge). I don't think any changes will be made in this regard.
-Have all demos watched to ensure that forfeits are true and that a newer player has not been forfeited even after the match happend and the winner was decided. We also noted that someone could match themselves over and over or use proxies in order to move up the ladder in a cheapstake fashion. Demo watching could eliminate these problems because most people aren't going to take the time to make the matches look real.
It's important to note that not all demos get watched. A select view have been watched randomly as samples, and a few have been watched due to complaints that have been received. If a match has been mis-forfeited than you can simply notify an Admin on IRC(web form coming soon) to have the match investigated and if people are abusing the forfeit function, they will be penalized.
-I'm not sure how it works, but when it placed the results before all of the proof of the match had been submitted, it seemed rather strange. So perhaps the results could be placed after the match was completely finished with all of the demos/sshots submitted. Otherwise some people might not go to the trouble to post them.
To my knowledge once you've submitted the match results you can no longer report the match results a second time(as such there would be no forfeit form available elsewhere). If this isn't the case send me a PM with the details so that I can test it out.
Hope this answered your questions, I'm just rushing out the door from work so I may have been a little brief. Let me know if you have any more thoughts or need clarification.