Author Topic: Tunel  (Read 2351 times)

KURWAJAPIERDOLE

  • Stingray
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Tunel
« on: March 16, 2009, 07:32:35 AM »
How to make tunel or just a hole in brush in shape of another brush?

jitspoe

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Re: Tunel
« Reply #1 on: March 16, 2009, 10:46:41 AM »
You have to build it out of multiple brushes.  At minimum, you'd need 4 brushes (2 walls, ceiling, floor).

KURWAJAPIERDOLE

  • Stingray
  • Posts: 64
Re: Tunel
« Reply #2 on: March 16, 2009, 10:53:45 AM »
Heh, I know taht. I mean how to make hole in circle shape or something. I found it. It's Substract command. I can cut evrything I want to.
but tahnks for help haha. xD

jitspoe

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Re: Tunel
« Reply #3 on: March 16, 2009, 01:52:45 PM »
You should really avoid using CSG subtract.  It makes a mess of your brushes.  If you want to make a tube, there is already a cylinder option in BSP.

Zorchenhimer

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Re: Tunel
« Reply #4 on: March 16, 2009, 09:16:00 PM »

ic3y

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Re: Tunel
« Reply #5 on: March 17, 2009, 05:19:33 AM »

u-n33k

  • PGP
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Re: Tunel
« Reply #6 on: March 17, 2009, 05:42:03 AM »
which bsp version, I dont have this

Brush > Make > Tube (Hollow)

ic3y

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Re: Tunel
« Reply #7 on: March 17, 2009, 05:54:00 AM »
nope, I use another version. Its bsp b19a?

KURWAJAPIERDOLE

  • Stingray
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Re: Tunel
« Reply #8 on: March 18, 2009, 11:01:19 AM »

T3RR0R15T

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Re: Tunel
« Reply #9 on: March 18, 2009, 11:39:24 AM »
Try to download this version: http://dpball.com/files/mapmaking/bsp_pb2_build019a.zip

That package includes BSP .96b.

Here is an update to .96d (*.exe only release).