Author Topic: Newmap : Anywhere on earth  (Read 4744 times)

T3RR0R15T

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Re: Newmap : Anywhere on earth
« Reply #20 on: March 31, 2009, 10:49:25 AM »
Everyone likes maps with few jumps except you there s something wrong..

kuc is not everyone !

zimtstern

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Re: Newmap : Anywhere on earth
« Reply #21 on: March 31, 2009, 11:34:16 AM »
kuc is not everyone !

otb is nothing ?
i like maps like midnight but i prefer maps where you need jumpskills for an advantage.

RiMiNi

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Re: Newmap : Anywhere on earth
« Reply #22 on: March 31, 2009, 01:24:18 PM »
you can shoot through the trees...

jitspoe

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Re: Newmap : Anywhere on earth
« Reply #23 on: April 08, 2009, 07:43:00 PM »
I've uploaded your map to the beta server and attached a demo of some things you might want to revise.  Two important things here: when using models in a map, make sure you use .md2 for the file extension, not .skm, otherwise they won't download properly if people don't have the files.  The other is the vis issues - almost the whole map is drawn most of the time.  You may need to work with hint brushes, and make sure you aren't detailing anything you shouldn't.  The map is small enough that you probably don't need to use any detail textures.  I think I forgot to mention it in the demo, but grass underground seems out of place.

_burnt

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Re: Newmap : Anywhere on earth
« Reply #24 on: April 08, 2009, 10:56:34 PM »
And i told you to use .md2 extension...