Author Topic: Outline thingy  (Read 1380 times)

M-A-Zing

  • 68 Carbine
  • Posts: 274
Outline thingy
« on: April 08, 2009, 10:27:44 PM »
I got bored recently, and whipped out an outline of a map. And considering that i have forgotten almost everything, im releasing this as a less than alpha version. an outline.

_burnt

  • Autococker
  • Posts: 698
Re: Outline thingy
« Reply #1 on: April 08, 2009, 10:51:40 PM »
AARGH! So pretty that it burns my eyes! Few suggestions though. I dont like that pattern metal texture inside the cliff area, so unfit IMO. But if you think about keeping it make thinner and change the side texture to normal metal, so it looks like a support or something like that.

M-A-Zing

  • 68 Carbine
  • Posts: 274
Re: Outline thingy
« Reply #2 on: April 09, 2009, 05:45:25 PM »
umm thanks...

The main reason i put this on here is because i dont remember how to finish it like entities and stuff.

lilb990

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Re: Outline thingy
« Reply #3 on: April 09, 2009, 10:01:01 PM »
Looks great so far hope it gets done soon!

RoBbIe

  • Autococker
  • Posts: 720
Re: Outline thingy
« Reply #4 on: April 10, 2009, 08:39:06 AM »
Do this first on the list World spawn   "team1" "red" and same for team 2 just diff color

Now you can make teams on the list pick team deathmatch "teamnumber" "1" or "2"

Flags you go to flag on list and type "teamnumber" "1" or "2"

Now for bases, on the list pick base and type "teamnumber" "1" or "2"

Guns you pick the weapons on the list and type "type" "any weapon like autococker"