Thanks b00nlander, it's descriptions like that which help the mapmaker see things which sometimes go unnoticed. The spawn area flag placement started as a temporary spot and just stuck. The reason for 2 flags is to encourage someone to spend more time in the base to get both flags. Depending on the defender, it actually isn't that hard to get both flags even with someone camping the flags. Once you have the first flag jumping from the first flag to the second is fast. I believe the spawn area flag is easier to defend actually, because of the areas to camp. (yes I said camp, it's part of the game) In some cases you could grab either of the flags and cap just one. The spawn area flag has ladders, jumps and double jumps off crates to get to it, plus multiple doorways and walls for protection for the grabber. I still haven't tested the map with a large number of people, it'd be nice to see how the gameplay really is.
Piccasso: Here's the 184 build: