Author Topic: Newmap : Turenki  (Read 12908 times)

T3RR0R15T

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Re: Newmap : Turenki
« Reply #40 on: April 23, 2009, 01:26:44 PM »
For me is jumping in this game about 80% of fun.

Maybe it would be better, if u play the jump mod...


Maybe its why cuz every 1 newb can play on maps like prolandr or tatras .. may its much easy to play ... or not ? :)

No, there were a lot of new players before this kind of maps exist. We have many normal (old) easy maps too.

abnormal

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Re: Newmap : Turenki
« Reply #41 on: April 23, 2009, 11:19:37 PM »
Maybe its why cuz every 1 newb can play on maps like prolandr or tatras .. may its much easy to play ... or not ? :)
Maps without jumps are too easy to line..

_burnt

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Re: Newmap : Turenki
« Reply #42 on: April 23, 2009, 11:50:54 PM »
Really, if you want to continue with this, IMO continue in other thread.

Some spawns are facing the wrong direction and definitely need some way indicators.

Spartax

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Re: Newmap : Turenki
« Reply #43 on: April 24, 2009, 06:51:59 AM »
Maps without jumps are too easy to line..

pp1 is jump map , and its too easy to line ;) w/e i just wanted say every1 newbie can jump on ice at maps like tatras and prolandr ...

blaa

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Re: Newmap : Turenki
« Reply #44 on: April 24, 2009, 07:04:55 AM »
Maps without jumps are too easy to line..

You could also play maps which demand understanding the game, outsmarting your opponent and also teamwork. Sphouse, propaint2, castle1 etc. No speedways, not easy maps to camp..

By outsmarting your opponent I dont mean picking a map the other team has never seen before and is still in beta phase...

Spartax

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Re: Newmap : Turenki
« Reply #45 on: April 24, 2009, 07:09:12 AM »

By outsmarting your opponent I dont mean picking a map the other team has never seen before and is still in beta phase...

I am sorry blaa , you know what i am talking about ...

blaa

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Re: Newmap : Turenki
« Reply #46 on: April 24, 2009, 07:10:10 AM »
I am sorry blaa , you know what i am talking about ...

I dont mind, has happened a few times before... :D

Spartax

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Re: Newmap : Turenki
« Reply #47 on: April 28, 2009, 01:14:57 AM »
Beta 2 coming tday in 18:00 EU time ..... ;)

zimtstern

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Re: Newmap : Turenki
« Reply #48 on: April 28, 2009, 02:37:11 AM »
pp1 is jump map , and its too easy to line ;) w/e i just wanted say every1 newbie can jump on ice at maps like tatras and prolandr ...

Prolandr??? It`s all about tactic. If you think this map is for newbies try a 3on3 vs kuc. (I`ll post a ss)

Btt: I`ll send you a demo with a bug in Turenki, when im at home.

magalhaes

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Re: Newmap : Turenki
« Reply #49 on: April 28, 2009, 02:49:31 AM »
He said every newbie can do the ice jumps on those two maps, which is true. Off course kuc's prolandr tactic is unbeatable, only fools would say otherwise. :)

Spartax

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Re: Newmap : Turenki
« Reply #50 on: April 28, 2009, 05:18:15 AM »
ye , said every 1 CZ kid can jump at prolandr i didnt say anything about tactic ... turenki have a bug ? I saw just a wrong gun entiti at mid bunger ... and 1 texture which isnt align ... ;) ..... i already fixed it and i am compiling beta 2

lilb990

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Re: Newmap : Turenki
« Reply #51 on: April 28, 2009, 02:38:05 PM »
Spartax this is a brilliant map i really like it. But is this map seriously resembling where you come from? Or where you live?

Spartax

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Re: Newmap : Turenki
« Reply #52 on: April 29, 2009, 02:25:51 AM »
well , i know it looks likeother maps =/ but this is fast map when you play it in 3s or 4s ... "we" like it =)  ... Hmmm i am not proud of my nationality .. but oukej i am CZ =/ ...

Spartax

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Re: Newmap : Turenki
« Reply #53 on: April 29, 2009, 02:26:04 AM »

jitspoe

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Re: Newmap : Turenki
« Reply #54 on: May 01, 2009, 02:56:53 AM »
When releasing beta maps, be sure to use a beta extension.  Also, don't use any uppercase letters.  Linux is case sensitive, so it's best to just keep everything lowercase.  I've renamed the file to turenki_b2.bsp and put it up on the beta server for testing.  I've also attached a demo (you'll need to have the map in pball/maps/beta/turenki_b2.bsp to watch it).  Lots of barrel misalignments, and the lighting needs work.  Water brushes also need to be fixed.  I don't think the flag on the tree will work well for game play.  It's kind of awkward to get to.  I think it would be better with just 1 flag in the base, on the ground, and easily accessible.

Anyway, you should have the beta server login info.  Give it some good play testing.

SuMMit!

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Re: Newmap : Turenki
« Reply #55 on: May 07, 2009, 12:02:01 AM »
Looks good.