Author Topic: New map banliue13_b1  (Read 7988 times)

obigl

  • PGP
  • Posts: 6
New map banliue13_b1
« on: April 24, 2009, 01:55:40 AM »
hi, new map  ;)
admins load this map on servers. Thank you
download map: http://www.team92.de/maps/beta/banliue13_b1.bsp
scrnshot :
                       
                       
« Last Edit: April 24, 2009, 04:50:43 AM by KnacK »

zimtstern

  • Committee Member
  • Autococker
  • Posts: 1356
Re: New map banliue13_b1
« Reply #1 on: April 24, 2009, 02:23:05 AM »
Another cool map obi, looks nice from screenshots.
Banlieu 13 is a nice movie:)

_burnt

  • Autococker
  • Posts: 698
Re: New map banliue13_b1
« Reply #2 on: April 24, 2009, 03:39:03 AM »
Nice map :) Now everyone can pretend to be David Belle ;)

Some things you might want to change: IMO lights shouldn't be that bright. Make them little darker. And that pattern metal, idk what's it called, looks bad. I think, if you give it trimmings to sides it would look better. And that dust bin behind flag, change the texture from the top, doesn't fit there, imo.

Spartax

  • VM-68
  • Posts: 204
Re: New map banliue13_b1
« Reply #3 on: April 24, 2009, 06:49:50 AM »
Nice work obi ;) nothing more need to say =)

b00nlander

  • Autococker
  • Posts: 784
Re: New map banliue13_b1
« Reply #4 on: April 24, 2009, 10:35:57 AM »
banlieue.

abnormal

  • Autococker
  • Posts: 649
Re: New map banliue13_b1
« Reply #5 on: April 24, 2009, 10:52:25 AM »
Nice map! Just some misaligned textures and one thing that really hurts my eyes.. The lamps! Try to make them a lil slimmer..
http://www.alicememoir.com/Graphics/4-crook-street_lamp.jpg - maybe something like this?

Dirty_Taco

  • Map Committee
  • Autococker
  • Posts: 1630
_
« Reply #6 on: April 24, 2009, 01:39:34 PM »
Post removed
« Last Edit: July 25, 2010, 11:51:26 PM by Dirty_Taco »

Bix

  • Autococker
  • Posts: 720
Re: New map banliue13_b1
« Reply #7 on: April 24, 2009, 02:41:24 PM »
All i can think is perfugio for some reason

James

  • 68 Carbine
  • Posts: 336
Re: New map banliue13_b1
« Reply #8 on: April 24, 2009, 06:30:26 PM »
I think it's ugly as sin. On eR33t servers now if you want to play with others.

newmap beta/banliue13_b1.bsp

Olbaid

  • Autococker
  • Posts: 731
Re: New map banliue13_b1
« Reply #9 on: April 24, 2009, 06:46:10 PM »
Could you possibly raise the roof?  I keep hitting my head on certain jumps.

James

  • 68 Carbine
  • Posts: 336
Re: New map banliue13_b1
« Reply #10 on: April 24, 2009, 07:39:18 PM »
Three things I would change after matching on that.

- Get rid of the high shadow stuff if you want that map to be taken seriously, or change the sky to a day time sky
- Change yellow team to red/purple. With the lights you used, yellow becomes very hard to see in a lot of spots.
- Raise the sky box, there is a lot of jumps that can be done if it was.

lilb990

  • Autococker
  • Posts: 644
Re: New map banliue13_b1
« Reply #11 on: April 25, 2009, 07:47:40 AM »
Three things I would change after matching on that.

- Get rid of the high shadow stuff if you want that map to be taken seriously, or change the sky to a day time sky
- Change yellow team to red/purple. With the lights you used, yellow becomes very hard to see in a lot of spots.
- Raise the sky box, there is a lot of jumps that can be done if it was.

Good map obi but as James said please change the colors of the teams i as well had some difficulty seeing the yellow team.

justcall

  • PGP
  • Posts: 24
Re: New map banliue13_b1
« Reply #12 on: April 25, 2009, 02:48:12 PM »
Change the sky to the day sky, theres too dark places.

abnormal

  • Autococker
  • Posts: 649
Re: New map banliue13_b1
« Reply #13 on: April 26, 2009, 03:10:35 AM »
Change the sky to the day sky, theres too dark places.
Yes.. to easy to camp

RoBbIe

  • Autococker
  • Posts: 720
Re: New map banliue13_b1
« Reply #14 on: April 26, 2009, 09:35:04 AM »
Change the sky to the day sky, theres too dark places.

Yes.. to easy to camp


Def dont do that. That would change the entire theme of the map and also, probably make the map VERY ugly

blaa

  • Autococker
  • Posts: 1218
Re: New map banliue13_b1
« Reply #15 on: April 26, 2009, 11:27:44 AM »

Def dont do that. That would change the entire theme of the map and also, probably make the map VERY ugly

Robbie said not to do it, so you must do it.

Fuzz Ball

  • VM-68
  • Posts: 145
Re: New map banliue13_b1
« Reply #16 on: April 27, 2009, 01:10:53 AM »
Robbie said not to do it, so you must do it.

blaa said to do it, so you must not do it. ;D

Oh and yeah, don't change the sky to daytime. Just lighten up the map or place dim lights in dark corners.

MosEz

  • Autococker
  • Posts: 630
Re: New map banliue13_b1
« Reply #17 on: April 27, 2009, 02:09:02 AM »
I love house/city maps. good joob but i would maybe add 1/2 more ways.


zimtstern

  • Committee Member
  • Autococker
  • Posts: 1356
Re: New map banliue13_b1
« Reply #18 on: April 27, 2009, 02:50:26 AM »
I love house/city maps. good joob but i would maybe add 1/2 more ways.



Agreed.
And rename it to banlieue13_b1, it s a french name. "eue"

KI3S

  • 68 Carbine
  • Posts: 475
Re: New map banliue13_b1
« Reply #19 on: April 27, 2009, 03:26:17 PM »
Played this map yesterday with 7 or 8 people and about 20 acebots just for fun. Didn't turn out too fun...lol


I thought it was a little too dark and that big yellow thing is just plain horrendous.