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Map Graveyard
(Moderators:
T3RR0R15T
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Newmap: C.R.E.A.M. [FINAL]
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Topic: Newmap: C.R.E.A.M. [FINAL] (Read 6709 times)
RiMiNi
68 Carbine
Posts: 418
Newmap: C.R.E.A.M. [FINAL]
«
on:
May 17, 2009, 01:43:44 PM »
Some of you have played this on Superman's pub yesterday, and it hasnt had any changes since then. I want to get all input before i make a _b2 since lighting is a female dog
-Align box in second ss
Screens:
Base
Low
High
@ Knack, I don't think I have ever succesfully attached my map to my post because it always times out or comes up with an error and I lose my post (just happened
)
Download:
C.R.E.A.M. Final
«
Last Edit: July 28, 2009, 12:34:13 PM by RiMiNi
»
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idias
Autococker
Posts: 605
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #1 on:
May 17, 2009, 01:46:58 PM »
Looks good, just add some more jumps I think, and make the way to high a bit harder, most people like to line there to flag, make it harder to reach.
Logged
Spook
Autococker
Posts: 2542
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #2 on:
May 17, 2009, 01:51:35 PM »
Doesn't look like you have your skybox set right, since there should be shadows. If you need help, I can do that, then compile in under an hour usually.
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RiMiNi
68 Carbine
Posts: 418
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #3 on:
May 17, 2009, 02:19:27 PM »
>.> there are shadows... lol but yeah after i fix the other mistakes i can send it to you to fix light
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_burnt
Autococker
Posts: 698
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #4 on:
May 17, 2009, 10:50:55 PM »
Do i see flat terrain O.o Try to spice it up, if so
I like those structures in 2nd sshot, always have liked them if they're build nicely
I'll look at it more closely later, 2nd sshot is so attractive...
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abnormal
Autococker
Posts: 649
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #5 on:
May 18, 2009, 04:36:42 AM »
Nice job! I don't think you need to add more jumps. Now it's in ballance.
I hope it will have good gameplay.
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RoBiNandL!nk
Autococker
Posts: 571
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #6 on:
May 18, 2009, 01:10:16 PM »
I like it but maybe more jumps to 2nd flag i dont like speed mid thing how it slows u down but still i like it
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RiMiNi
68 Carbine
Posts: 418
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #7 on:
May 18, 2009, 01:20:13 PM »
Quote from: RoBiNandL!nk on May 18, 2009, 01:10:16 PM
i dont like speed mid thing how it slows u down
speed mid thing.. hmmm could you describe what you mean by that a little better
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KI3S
68 Carbine
Posts: 475
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #8 on:
May 18, 2009, 02:49:00 PM »
Good job
I like it alot
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RoBiNandL!nk
Autococker
Posts: 571
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #9 on:
May 18, 2009, 02:52:40 PM »
the whole ladder and ledge to get up into high
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nook
VM-68
Posts: 146
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #10 on:
May 18, 2009, 07:36:44 PM »
Good map your texture's look Sexy..
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kazee
Stingray
Posts: 52
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #11 on:
May 19, 2009, 09:24:59 AM »
High speed seems much faster then any other route and almost impossible to defend unless you're on flag.
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Rewind
VM-68
Posts: 193
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #12 on:
May 19, 2009, 01:01:43 PM »
<3
Awesome map. Its amazing. Thats all.
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idias
Autococker
Posts: 605
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #13 on:
May 19, 2009, 02:34:11 PM »
Love it all, but have to agree that the mid speed slows down.
Love the high, the ways to get to high, especially, the weed wall, God Bless U!
Really good job in that map.
Logged
SkaDooSh
Autococker
Posts: 587
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #14 on:
May 19, 2009, 03:02:49 PM »
Played it last night, it was fun. I didn't see the high getting much use though everyone was going low. I would like to see flag 2 be a little harder to get to from flag 1
Logged
Termin8oR
Autococker
Posts: 1023
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #15 on:
May 19, 2009, 09:44:22 PM »
Nice map.
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Fuzz Ball
VM-68
Posts: 145
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #16 on:
May 20, 2009, 05:11:22 AM »
Whys it called C.R.E.A.M. ?
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MyeRs
Autococker
Posts: 1635
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #17 on:
May 20, 2009, 05:42:51 AM »
Have you played the map? It says as the map loads.
Cash Rules Everything Around Me.
Logged
Fuzz Ball
VM-68
Posts: 145
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #18 on:
May 20, 2009, 08:40:01 AM »
No I haven't played it yet...
Thanks.... odd name
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james bond
PGP
Posts: 1
Re: Newmap: C.R.E.A.M. [Beta 1]
«
Reply #19 on:
May 20, 2009, 08:45:14 AM »
it look ok but what games can u play in it
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Newmap: C.R.E.A.M. [FINAL]