Author Topic: Newmap: C.R.E.A.M. [FINAL]  (Read 6665 times)

RoBbIe

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Re: Newmap: C.R.E.A.M. [Beta 1]
« Reply #20 on: May 20, 2009, 01:15:34 PM »
it look ok but what games can u play in it

most likely ctf. seeing as there are flags in some SS's

jitspoe

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Re: Newmap: C.R.E.A.M. [Beta 1]
« Reply #21 on: July 01, 2009, 10:00:56 PM »
Attached a demo with some suggestions and added the map to the beta server.

Main feeback being that there's one super short path where you can just skip across the high route to the flags and back before somebody can even reach the other base using the low path.

RiMiNi

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Re: Newmap: C.R.E.A.M. [FINAL]
« Reply #22 on: July 28, 2009, 12:33:04 PM »
Final - No changes other than fixing flags, taking out vm's, and fixing misaligned texures have fun!

Attachment to post didn't work...

C.R.E.A.M. Final

SkaDooSh

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Re: Newmap: C.R.E.A.M. [FINAL]
« Reply #23 on: July 28, 2009, 05:17:50 PM »
Final - No changes other than fixing flags, taking out vm's, and fixing misaligned texures have fun!

What about

there's one super short path where you can just skip across the high route to the flags and back before somebody can even reach the other base using the low path.

pheeks

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Re: Newmap: C.R.E.A.M. [FINAL]
« Reply #24 on: July 28, 2009, 08:47:36 PM »
Cash Rules Everything Around Me is a good name once you find the secret room near the 2 flag.

RiMiNi

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Re: Newmap: C.R.E.A.M. [FINAL]
« Reply #25 on: July 28, 2009, 10:13:11 PM »
What about


Well I'm no longer willing to work on this and it would be too hard to fix that problem. So take it or leave it I guess.

jitspoe

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Re: Newmap: C.R.E.A.M. [FINAL]
« Reply #26 on: August 03, 2009, 06:58:45 PM »
:-\

I played the final version today, and it looks like none of the major issues were fixed.  It had a lot of potential, but the unbalanced paths and unnecessary trick jumps kind of ruin it.  You probably could have just closed the high opening in the wall by the flag and added a ladder to the high path behind it then put out another beta to see if that helped.