Sorry if I posted this in the wrong section, redirect it if you need to.
So I decided to restart work on DodgeBrawl, but I lost all the files for it. I downloaded the most recent mappack (Dodgebrawl_b4) that I uploaded before.
I opened it with bsp and it was fine. But as soon as I got to compiling, a few things happened.
1. I compiled with
qbsp.bat , and what happened is shown in the screenshot below.
2. I tried compiling with 4) qbsp fastvis rad.bat , the BC texture was still there AND all my lighting just disappeared, making it no difference from compiling it with
qbsp.bat
For extra information that might help solve the problem, all the white BC textures replaced clip brushes that are supposed to keep players from camping on the fence I built around the map. It also replaced the clip brush I have in the middle of the map that prevents players from crossing over.