Ok, so here is my problem. I made new map and I final compile it, it´s not leaking, there is no much water and terrain is well made without brushes in brushes. But my problem is that r_speed is very big, sometimes about 9,5k.When I opened map like kingdomcliffs in bsp editor, it has about 6k but when I open it in game it has got only about 2 max. So what I have to do for minimize r_speeds?And I know all normal techniques to do it what are in sk89q´s site.