Author Topic: xMAPCOM Entry: Passageway To Hell  (Read 3379 times)

musickid999

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xMAPCOM Entry: Passageway To Hell
« on: August 26, 2009, 09:48:31 AM »
Musik's entry for xMAPCOM Summer 2009 is finally here! I introduce to you - Passageway to Hell. I hope you have fun playing this map.

A few things:
I will be leaving for Japan the next day, so I will be missing for a couple of days. I also haven't had too much time to work on this map (the idea came to me about a week ago, so I started last week), so there are a few areas that seem empty and unfinished. Rspeeds are also high, but reasonable, so they should not affect gameplay by a large margin. I will be continuing work on this map, but in order to submit it for the contest in time, I had to rush a few things, along with the packing I had to do. You can expect quite a different Beta 2 released after the contest, as pressures of submission deadlines and whatnot won't be present.

All excrement aside, here's Passageway To Hell.

RiMiNi

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #1 on: August 26, 2009, 10:15:43 AM »
I kinda get lost in it, everything looks the same. Also there are a lot of overlapping brushes.

Termin8oR

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #2 on: August 26, 2009, 10:53:28 AM »
Yes tons of overlapping brushes.
And you need some kind of markers to point people in the right direction.

musickid999

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #3 on: August 26, 2009, 10:54:27 AM »
Overlapping brushes are my weakness, I've been trying to avoid them, but in the rush to finish it, I completely forgot.

_burnt

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #4 on: August 26, 2009, 11:08:34 AM »
It looks too bland for me, greyish textures, over used team color textures etc. But lot's of positive is that you made that lava texture, adds a whole new dimension to the map. And as Rimini and Termi said, is pretty easy to get lost (confusion went over my maps :D). But after no clipping and walking back and forth few times i got the hang somehow

T3RR0R15T

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #5 on: August 26, 2009, 11:12:33 AM »
Online at [OTB] Beta.



@JeeJee: There is a lava texture at beta/kbase_b1.bsp also.

ip0d

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #6 on: August 26, 2009, 11:43:49 AM »
looks like a fun camping map

_burnt

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #7 on: August 26, 2009, 11:44:55 AM »
@JeeJee: There is a lava texture at beta/kbase_b1.bsp also.

Yes of course, i forgot. But still a nice feature.

musickid999

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #8 on: August 29, 2009, 04:36:32 AM »
Honestly, I don't think my map stands a chance at all against JeeJee and blaas, or ViciouZ and Cusoman's entries. XD
I promise I'll be a better challenger next time though.

jitspoe

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #9 on: May 26, 2011, 10:44:57 PM »
Put the map up on the beta server and attached a demo with some suggestions.  I think I've given you the login for the server, but PM me if you need it.

CheMiCal

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Re: xMAPCOM Entry: Passageway To Hell
« Reply #10 on: May 26, 2011, 11:32:26 PM »
never seen this map before but it looks pretty awesome from those SS's