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Map Idea: Vietnam Siege
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Topic: Map Idea: Vietnam Siege (Read 1489 times)
Pepperoni
PGP
Posts: 36
Map Idea: Vietnam Siege
«
on:
September 24, 2009, 07:44:55 PM »
Offensive team spawns in a Chinook and jumps into a jungle to invade an underground system of tunnels.
«
Last Edit: September 24, 2009, 08:57:19 PM by Pepperoni
»
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Props
PGP
Posts: 23
Re: Map Idea: Vietnam Siege
«
Reply #1 on:
September 24, 2009, 07:58:52 PM »
Looks cool, make it happen.
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Spook
Autococker
Posts: 2542
Re: Map Idea: Vietnam Siege
«
Reply #2 on:
September 24, 2009, 08:17:20 PM »
I was thinking of doing the CuChi tunnels for the xmapcom thing, the idea is hard to implement, especially since the tunnels would have to be extremely tiny to meet some sort of realism.
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Dirty_Taco
Map Committee
Autococker
Posts: 1630
_
«
Reply #3 on:
September 25, 2009, 06:29:14 PM »
Post removed
«
Last Edit: July 25, 2010, 11:48:27 PM by Dirty_Taco
»
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Cameron
Global Moderator
Autococker
Posts: 2686
Re: Map Idea: Vietnam Siege
«
Reply #4 on:
September 25, 2009, 06:34:13 PM »
Quote from: Dirty_Taco on September 25, 2009, 06:29:14 PM
sounds like a bottlenecky POS
Yeah, thin tunnels would create collisions, and so many people could be detectiveheads on the map just purposely blocking the thin tunnels.
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wizzi
VM-68
Posts: 159
Re: Map Idea: Vietnam Siege
«
Reply #5 on:
September 26, 2009, 03:31:18 AM »
its just a map for pb...does it really have to be COMPLETELY realistic? sure you need a sense of realism but wider and larger tunnels isnt gonna completely destroy the idea?
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Digital Paint Discussion Board
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Map Idea: Vietnam Siege