Author Topic: Bogus Map  (Read 1551 times)

JR

  • Stingray
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Bogus Map
« on: March 30, 2006, 04:11:32 AM »
When I start up my server it tells me that some of the maps in my rotation are Bogus Maps but I can play them just fine or I can remote admin and change the map to them but it won'y rotate with the rest of my maps in rotation?

jitspoe

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Re: Bogus Map
« Reply #1 on: March 30, 2006, 02:20:24 PM »
If you're running the server on a linux box, it might be a case sensitivity issue.  Keep all of the map filenames lowercase for simplicity.

JR

  • Stingray
  • Posts: 71
Re: Bogus Map
« Reply #2 on: March 30, 2006, 03:31:01 PM »
I'm running Win PX and all the map filenames are lowercase

lekky

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Re: Bogus Map
« Reply #3 on: March 30, 2006, 03:49:30 PM »
are you sure the names are exactly teh same as the filename? and make sure the text in the myrotation.txt is in the correct format

JR

  • Stingray
  • Posts: 71
Re: Bogus Map
« Reply #4 on: April 04, 2006, 03:10:14 AM »
How do a copy what I'm seeing so i can post it (when I start up my server).  I know how to pause it but I don't know how to copy it

jitspoe

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Re: Bogus Map
« Reply #5 on: April 04, 2006, 01:13:58 PM »
Are you running a windows server?  If so, right-click on the top of the window and go to edit|mark, then select the text, and press enter to copy it.

JR

  • Stingray
  • Posts: 71
Re: Bogus Map
« Reply #6 on: April 04, 2006, 02:39:04 PM »
yes, windows server, thanks, will post it when I make it back to my server, maybe tomorrow.

JR

  • Stingray
  • Posts: 71
Re: Bogus Map
« Reply #7 on: April 06, 2006, 02:51:12 AM »
Ok I fixed the bogus map warning( I had it named wrong ..... DOH )  I still get another warning about a couple maps that the txt file wasn't found.  Is there anyway to fix that and how does that effect the rotation?

jitspoe

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Re: Bogus Map
« Reply #8 on: April 06, 2006, 12:42:23 PM »
http://dpball.com/files/maps/mapinfo/zsiege.txt

I don't have one for aztec yet.  All these do is set the min/max players and supported game modes for maps, so the rotation won't switch to huge maps when there's only 2 people on the server or tiny maps when the server is full.