Author Topic: More hp and more accurate weapons?  (Read 2478 times)

toxikr3

  • PGP
  • Posts: 22
More hp and more accurate weapons?
« on: December 15, 2009, 04:19:51 PM »
Just wondering, I think there should be an option to add multiple hits and increase weapon accuracy. It should be an option.

I personally don't really like 1 hit kill, and some of the people I play with don't either. If it is possible, can we get an option to get multiple hits before death?

And the paint balls, I know they are realistic in speed and gravity etc. But again, if possible can you make it so you can increase the speed of the paint balls, and can turn on and off the gravity that effects the paint balls?

Sorry if it sounds like I am whining :D

But just trying to give some feed back after playing for a while ^_^

Thoughts?

-Toxikr3

EDIT: Realized there is a section for requests..

Move please.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: More hp and more accurate weapons?
« Reply #1 on: December 15, 2009, 05:12:19 PM »
Eh... sounds like what you're asking for is a different game.  If you're running a game, you can set the ball speed (ball_speed is the cvar, I think), but there's not really a concept of health in paintball.  Either you're dead or you're alive.

toxikr3

  • PGP
  • Posts: 22
Re: More hp and more accurate weapons?
« Reply #2 on: December 15, 2009, 06:12:30 PM »
Alright thanks

-Toxikr3

skitzo

  • Autococker
  • Posts: 539
Re: More hp and more accurate weapons?
« Reply #3 on: December 15, 2009, 09:47:30 PM »
Cheat meter like in Greg Hasting's

fasian

  • 68 Carbine
  • Posts: 410
Re: More hp and more accurate weapons?
« Reply #4 on: December 16, 2009, 01:00:06 AM »
Go play a different game. Paintball is only fun because it's one hit kill.

abnormal

  • Autococker
  • Posts: 649
Re: More hp and more accurate weapons?
« Reply #5 on: December 16, 2009, 08:25:44 AM »
It would need to change the whole gameplay then :/.

vLaD

  • Autococker
  • Posts: 536
Re: More hp and more accurate weapons?
« Reply #6 on: December 27, 2009, 07:21:12 PM »
come to think about it all it is; is a bit of code.
if hits < 1 {
   kill player;
   health_meter= 0;
}
else
{
   health_meter -50;
}

not sure what language is used but they are all similiar to C

the rest u can do as it is.

cap0ne

  • VM-68
  • Posts: 159
Re: More hp and more accurate weapons?
« Reply #7 on: December 28, 2009, 04:22:54 AM »
Multitiple hits will decrease your chance line killing
Also it will be harder to kill the person who's capping
So
go play Counterstrike source

Promaster

  • Stingray
  • Posts: 90
Re: More hp and more accurate weapons?
« Reply #8 on: January 19, 2010, 04:20:52 PM »
it kills the concept of paintball. if you take that out its just like regular quake!

Henrod

  • 68 Carbine
  • Posts: 356
Re: More hp and more accurate weapons?
« Reply #9 on: January 19, 2010, 06:18:55 PM »
it kills the concept of paintball. if you take that out its just like regular quake!

Agreed, Jitspoe go make Quake.

jitspoe

  • Administrator
  • Autococker
  • Posts: 18802
Re: More hp and more accurate weapons?
« Reply #10 on: January 20, 2010, 06:22:17 PM »
Agreed, Jitspoe go make Quake.
The original QTeam mod had a paintball mode that used regular quake weapons.

Of course, that was basically just team elimination before the concept of team elimination really existed in games... that makes me feel old.

blaa

  • Autococker
  • Posts: 1218
Re: More hp and more accurate weapons?
« Reply #11 on: January 21, 2010, 01:33:33 AM »
 qteam invented ca!