Author Topic: Build 29  (Read 20034 times)

T3RR0R15T

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Re: Build 29
« Reply #40 on: February 18, 2010, 01:08:45 PM »
How works the g_autobalance setting? I've set it to 2, but i can switch between the teams.


There is one thing again with the mute feature. It looks like u get the maxclients value and make only this player id's available to mute, not only the "active" player id's. It's ok, but the player id's beginn with 0 instead of 1. With maxclients 16, i can mute the id's 0-16 (=17 id's). It should be maxclients-1. Or better only the active id's, that i don't get a lot of garbage like this:

jitspoe

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Re: Build 29
« Reply #41 on: February 18, 2010, 07:08:20 PM »
How works the g_autobalance setting? I've set it to 2, but i can switch between the teams.
Can you switch if the teams are even? (like 4v4?)

Quote
There is one thing again with the mute feature. It looks like u get the maxclients value and make only this player id's available to mute, not only the "active" player id's. It's ok, but the player id's beginn with 0 instead of 1. With maxclients 16, i can mute the id's 0-16 (=17 id's). It should be maxclients-1. Or better only the active id's, that i don't get a lot of garbage like this:
Good catch.  I've fixed it for the next release, but I don't think it's significant to bother repackaging.

Wyze

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Re: Build 29
« Reply #42 on: February 18, 2010, 08:20:39 PM »
That's nothing new - happens when you try switch the r_oldmodels setting without a vid_restart (or maybe if you have it set without the old models).

r_oldmodels 0
vid_restart

What's more interesting is the box edges around the sky.  What video card do you have?

Edit: Full Linux version is up.  Unless there are major issues, I'll be putting this up as an official release.

I am not sure how you find your video card. And is there a way to upgrade?

wyZe

vLaD

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Re: Build 29
« Reply #43 on: February 18, 2010, 09:23:04 PM »
easy way right click on screen click properties select settings tab and see on what video card your screen is connected to. harder way device manager in control panel and check the video adapter. if still confused http://www.google.com/

T3RR0R15T

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Re: Build 29
« Reply #44 on: February 19, 2010, 08:51:22 AM »
Can you switch if the teams are even? (like 4v4?)

Yes, i can switch between the teams on 5v5 and to the 5 players team on 3v5. That shouldn't work too, i think.



Edit:
http://dplogin.com/forums/index.php?topic=19865.0
« Last Edit: February 19, 2010, 10:03:13 AM by T3RR0R15T »

jitspoe

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Re: Build 29
« Reply #45 on: February 19, 2010, 05:47:56 PM »
Ok, that's weird.  I swear it worked at one point.  I must have broken it.  I'll look into it (and try to complete the feature for the next version).

Wyze

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Re: Build 29
« Reply #46 on: February 19, 2010, 09:31:54 PM »
It says I have... Plug and Play Monitor on S3 Graphics ProSavageDDR.
If thats any help. But how do you update it your video card?

wyZe

jitspoe

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Re: Build 29
« Reply #47 on: February 20, 2010, 02:16:29 AM »
It says I have... Plug and Play Monitor on S3 Graphics ProSavageDDR.
If thats any help. But how do you update it your video card?

wyZe
Wow, didn't know S3 was still around, or is your graphics card just really old?  You can most likely upgrade, but that's a discussion for another thread.  Looks like the drivers don't support texture clamping correctly.

T3RR0R15T

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Re: Build 29
« Reply #48 on: February 20, 2010, 05:08:12 AM »
Ok, that's weird.  I swear it worked at one point.  I must have broken it.  I'll look into it (and try to complete the feature for the next version).

That would be great :)
Btw: The forcejoin command should work all the time and ignores the autobalance, right?

jitspoe

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Re: Build 29
« Reply #49 on: February 23, 2010, 11:42:12 PM »
That would be great :)
Btw: The forcejoin command should work all the time and ignores the autobalance, right?
Correct.

loial21

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Re: Build 29
« Reply #50 on: March 05, 2010, 01:05:19 PM »
You balls are to small and you need more of them, say like 300.  If you dont want this to be a spray fest, hardcode pumps.

Thank you and good day gentlemen.
Hail Satan

Eiii

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Re: Build 29
« Reply #51 on: March 12, 2010, 12:58:36 AM »
You balls are to small and you need more of them, say like 300.  If you dont want this to be a spray fest, hardcode pumps.

Thank you and good day gentlemen.
Hail Satan

oh, and disable all console commands while you're at it!

P!nk

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_
« Reply #52 on: March 12, 2010, 10:47:56 PM »
Post removed
« Last Edit: July 26, 2010, 01:43:00 AM by P!nk »

Rocky

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Re: Build 29
« Reply #53 on: March 28, 2010, 12:48:32 PM »
yeah go ahead and ruin the game more jitspoe =) all that new builds has brought are new worse sounds. since build 19 it has been going downhill with the sounds cant meddling hear anything anymore no matter how i try to edit my sounds

USE TO BE ABLE TO HEAR PHENIX FART IN OTHER BASE NO ALL I HEAR IS STUPID FOOTSTEPS AND RETARDED GUN SOUNDS

meddling GREAT JOB

peace

Rocky

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Re: Build 29
« Reply #54 on: March 28, 2010, 01:26:00 PM »
now if someone has b19 or 21 soundpack post it here

Rocky

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Re: Build 29
« Reply #55 on: March 28, 2010, 01:53:22 PM »
it would be all ok if u could play with whatever build u want in server but no some stupid donkey got an idea that OMFG UN EED THE NEWEST BUILD TO PLAY

well one more reason not to play this game anymore

T3RR0R15T

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Re: Build 29
« Reply #56 on: March 28, 2010, 02:31:59 PM »

Rocky

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Re: Build 29
« Reply #57 on: March 30, 2010, 02:03:28 PM »
Its still not the same. Its only good when i install build 19 or 21 and go on my server. then when i join a public server ( if it allows me ) it changes them into bundle of twigs sounds.

didnt even need to read recon back then because i could tell from the sounds but now its useless could aswell play without any sounds

Spartax

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Re: Build 29
« Reply #58 on: March 30, 2010, 02:14:58 PM »
Its still not the same. Its only good when i install build 19 or 21 and go on my server. then when i join a public server ( if it allows me ) it changes them into bundle of twigs sounds.

didnt even need to read recon back then because i could tell from the sounds but now its useless could aswell play without any sounds



i have to agree with rockie . imo jitspoe should be supposted to to make any new sound confg .. or put the old sound cfg (ofc with new sounds) to the new builds ... nowadays i am supposted to play without any sounds cause when i am in enemy base so i hear steps of enemy guy in home base and then i start shoot to the place where i though enemy is .... 


so , please , jitspoe add it to feature vote =)

T3RR0R15T

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Re: Build 29
« Reply #59 on: March 30, 2010, 02:19:06 PM »
There are a lot of sounds since build 20, that doesn't exist before. U need to make a blank file for each one, if u dont want them. The game downloads not existing (new) sounds automatically from the server.