meini, you mean @blaa
But yeah i agree about Disaster
A.
It has a high route and a low route, as well as an intermediate route to low mid.
The low routes are wide, the fast high route is narrow meaning you generally can't rush to opponents base quickly.
Lots of barrels and things to jump on and off in the routes.
Plenty of a variety of equipment for 4v4
Multiple strategies can be employed.
First to rush to high can spray, however this sprayer can be hit from another route so the advantage isn't a map winner.
B.
2 Entrances to base so 1 person can't hold it well.
I guess all members could defend the base :/
Base is fairly compact.
Is there a lot of clutter a person could hide behind then shoot someone in the back as they walk past? (I dont think this should be in the spec.)
C.
Yes :p
D.
I think so yes.
I think a new spec should be added here about effect on Frame Rate. This map does not put excessive demands on framerate