hi all, need some help with textures, specifically transparency.
I searched the forum and found this
http://dplogin.com/forums/index.php?topic=39.0 which was very useful, so i did exactly what was said but the part of the texture still isnt transparent. as shown below.
(ps. yes the texture is a jet but it'll make sense when i release the map.)
I'm using photoshop CS4, saving in .tga and 32bit.
In bsp ive set 'requiredfields' 'script/skyhigh.txt'
and the contents of the script are
textures/blindthing/jetfighter
{
{
map textures/blindthing/jetfighter.tga
alphamask
}
}
some screenies of the image open in photoshop aswell -->>
i still cant see where im going wrong, its probably something really simple, but i hope someone can help me thanks.