Author Topic: How i can add smoke?  (Read 1507 times)

master::iiaaa

  • PGP
  • Posts: 12
How i can add smoke?
« on: October 01, 2010, 10:05:33 AM »
How i can add smoke in my map?

For example the map Prolandr by Jopezz

Toast

  • PGP
  • Posts: 7
Re: How i can add smoke?
« Reply #1 on: October 01, 2010, 10:51:11 AM »
For Smoke you need a target_temp_entity
Add this:
Key: style Value: 45
Key: targetname Value: smoke

You also need a funk_timer
Add:
Key: target Value: smoke
Key: wait Value: 1 (how long you want the interval)
And make sure start_on spawn flag is set  ;)

master::iiaaa

  • PGP
  • Posts: 12
Re: How i can add smoke?
« Reply #2 on: October 01, 2010, 11:33:02 AM »
Thanks, it works!

Chef-Killer

  • Moderator
  • Autococker
  • Posts: 1312
Re: How i can add smoke?
« Reply #3 on: October 02, 2010, 03:52:22 AM »
For the func_timer you can use "random" "#" for an additional random time as well. It can be very useful somtimes.

CR1M3T1M3

  • PGP
  • Posts: 2
Re: How i can add smoke?
« Reply #4 on: October 14, 2010, 06:21:55 AM »
How can I set the time of the Smoke ? With the entity funk_timer ?

Chef-Killer

  • Moderator
  • Autococker
  • Posts: 1312
Re: How i can add smoke?
« Reply #5 on: October 14, 2010, 09:57:28 AM »
Correct, especially "wait" "#" and "random" "#". Also "delay" "#" and "pausetime" "#" has to do with the time.