Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Server Discussion
»
[cML] Public - MapRotation
« previous
next »
Print
Pages:
1
2
[
3
]
Author
Topic: [cML] Public - MapRotation (Read 9557 times)
Rassy
VM-68
Posts: 102
Re: [cML] Public - MapRotation
«
Reply #40 on:
May 07, 2011, 03:51:43 AM »
Quote from: Aveiro on May 07, 2011, 03:35:38 AM
on public is bad version of propaint1.. fix it
++
Logged
webhead
Committee Member
Autococker
Posts: 1185
Re: [cML] Public - MapRotation
«
Reply #41 on:
May 07, 2011, 11:56:50 AM »
Quote from: Aveiro on May 07, 2011, 03:35:38 AM
on public is bad version of propaint1.. fix it
"please"?
Logged
Aveiro
68 Carbine
Posts: 485
Re: [cML] Public - MapRotation
«
Reply #42 on:
May 07, 2011, 01:08:06 PM »
Quote from: webhead on May 07, 2011, 11:56:50 AM
"please"?
it is their problem
Logged
Exxtasy
Stingray
Posts: 71
Re: [cML] Public - MapRotation
«
Reply #43 on:
May 07, 2011, 06:29:49 PM »
Go and add beta/propaint3_beta4!
Logged
Legendz
68 Carbine
Posts: 254
Re: [cML] Public - MapRotation
«
Reply #44 on:
May 09, 2011, 10:54:05 AM »
Quote
it is their problem
it is their problem that they wanted to play pp and not pp1?? god you are srsly 12y old..
Logged
Print
Pages:
1
2
[
3
]
« previous
next »
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Server Discussion
»
[cML] Public - MapRotation