Author Topic: We need more maps like this  (Read 24967 times)

SWSoggyWaffles

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Re: We need more maps like this
« Reply #40 on: August 02, 2006, 04:33:04 PM »
What the hell is with people and cube maps and stuff?

Spook

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Re: We need more maps like this
« Reply #41 on: August 02, 2006, 07:39:37 PM »
unneeded post, but i guess im going to say what i think it is.
 cube maps are a hard design to actually make a good map so it gives the creator more pride in making a map that people enjoy

Eiii

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Re: We need more maps like this
« Reply #42 on: August 02, 2006, 07:49:20 PM »
...I don't really think that's it. They're made so often because they're easier to make than complex maps. But, they often play much worse.

Cobo

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Re: We need more maps like this
« Reply #43 on: August 02, 2006, 08:23:28 PM »
You dont even need a map editor to make a cube map, jsut open word pad, throw in a few lines and voila, you have a box-like map. :)

supertanker

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Re: We need more maps like this
« Reply #44 on: August 03, 2006, 02:48:16 PM »
I probably don't need to say that would be the most booring map ever.

Actually, did you know that compilers have a much harder time to work with box maps? editors don't like them. Also, they are not really easy to make because of the fact that it takes up a lot of editor RAM. I don't know why but it does.

Cobo

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Re: We need more maps like this
« Reply #45 on: August 03, 2006, 02:51:15 PM »
Actually, they are easy to make. you.... they are 6 brushes...
dont confuse easy to make with easy to complie.

supertanker

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Re: We need more maps like this
« Reply #46 on: August 03, 2006, 03:10:13 PM »
Easeir than that: 1 brush and the hollow button.

TinMan

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Re: We need more maps like this
« Reply #47 on: August 03, 2006, 06:21:52 PM »
I love oddjob.bsp, so I payed everyone to make maps just like it.

SmackWaters

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Re: We need more maps like this
« Reply #48 on: August 03, 2006, 06:23:32 PM »
Actually, they are easy to make. you.... they are 6 brushes...
dont confuse easy to make with easy to complie.

are we reffering to maps from the game Cube or just cube shaped maps?

TinMan

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Re: We need more maps like this
« Reply #49 on: August 03, 2006, 06:49:27 PM »
Cube isn't that great, Cube 2: Sauerbraten pwnz.

SWSoggyWaffles

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Re: We need more maps like this
« Reply #50 on: August 06, 2006, 11:39:32 AM »
OOOOOOOKAY then, so yes we all hate and love cube, we now know

jitspoe

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Re: We need more maps like this
« Reply #51 on: August 07, 2006, 05:50:12 PM »
I think people are confusing "cube maps", as in maps made for the Cube engine with "box maps", the maps that are just one big box with some stuff scattered around in it.

SWSoggyWaffles

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Re: We need more maps like this
« Reply #52 on: August 07, 2006, 05:52:39 PM »
I think people are confusing "cube maps", as in maps made for the Cube engine with "box maps", the maps that are just one big box with some stuff scattered around in it.
they are DEFINATELY confusing them, that cube map is not a box map,  it would actually be a cool pball map, but it would no doubt lag a LOT

TinMan

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Re: We need more maps like this
« Reply #53 on: August 07, 2006, 09:17:22 PM »
how would a "cube" map lag any more than if it were clipped? If the "cubes" were clipped, wouldn't it lag more?

SWSoggyWaffles

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Re: We need more maps like this
« Reply #54 on: August 08, 2006, 12:03:59 PM »
they only lag if your graphics card sucks. also, the map is really big, and we all know huge pball maps with tons of stuf in them lag a lot, they do at least in my case

TinMan

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Re: We need more maps like this
« Reply #55 on: August 08, 2006, 12:32:50 PM »
Then the problem isn't that the map is a "cube" map, its that its too large?

SWSoggyWaffles

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Re: We need more maps like this
« Reply #56 on: August 08, 2006, 12:34:26 PM »
yeah, you could imitate the map and make it as a paintball map, it just would be laggy due to the size

TinMan

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Re: We need more maps like this
« Reply #57 on: August 08, 2006, 12:37:19 PM »
its actually not that large, and could be downsized. It doesn't need to be a huge open box with the land and towers floating in it, it would only need a small space below and to the side of the ground to fall and die, and it would need to have two spots carved out to make room for jumping off the top of the tower without touching invisible walls, that's it. The shazam maps are probably larger than a decent port of this map would be.

SWSoggyWaffles

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Re: We need more maps like this
« Reply #58 on: August 08, 2006, 12:40:11 PM »
good point, guess it just lags for me since my graphics card is a piece of junk

supertanker

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Re: We need more maps like this
« Reply #59 on: August 24, 2006, 04:38:02 PM »
Well I actually have been working on this map a bit

I've been trying to correct the problem that the entire map is too large (ie, the player looks dwarfed) so i've been trying to scale it down without killing my layout.

Anyways, here is one of the revisions....
http://i4.photobucket.com/albums/y124/supertanker13/sshot011.jpg