Author Topic: We need more maps like this  (Read 24966 times)

bitmate

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Re: We need more maps like this
« Reply #60 on: August 25, 2006, 02:57:29 AM »
Looks really great!
I'm kinda impressed!!

Good Job on the map. Maybe you can release more screenies?

Smokey

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Re: We need more maps like this
« Reply #61 on: August 25, 2006, 10:38:55 AM »
bitmate, just get tremulous. Thats all he's doing is basing it off trem. looks horrid in dp compaired to trem anyways.

Cobo

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Re: We need more maps like this
« Reply #62 on: August 25, 2006, 02:15:00 PM »
And I dont think the gameplay would be very good. Seems to me it wont have to many space to move around.

pinobot

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Re: We need more maps like this
« Reply #63 on: August 25, 2006, 02:23:09 PM »
I dont like those shots, i'd get stuck a lot walking backwards. :P

Eiii

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Re: We need more maps like this
« Reply #64 on: August 25, 2006, 02:37:03 PM »
Clip brushes.

supertanker

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Re: We need more maps like this
« Reply #65 on: August 25, 2006, 09:54:13 PM »
I'm ALWAYS putting clip brushes in my maps from now on.

"Won't have any space to move around" well yes but the main corridor is large enough for 6 people to fit side-by-side and some rooms will be rather large.

This one, for example. I cannot decide if I should detail it more or just throw in some high-tech boxes. Its fairly large at the moment...



You know, guys, you could at least wait until lI release a beta before you go on and on and on about how the gameplay will suck. You can't judge gameplay from pictuers of a few select areas of a map.
« Last Edit: August 25, 2006, 10:15:55 PM by supertanker »

TinMan

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Re: We need more maps like this
« Reply #66 on: August 25, 2006, 10:26:06 PM »
Wow, you actually pulled off getting those textures to work well in the map, very good job. It'd be cool to see some trem maps remade for dpball, of course edited to have ramps and such for dpball gameplay. Who wouldn't want to play paintball in a freaky warehouse like place that looks like that in real life?

supertanker

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Re: We need more maps like this
« Reply #67 on: August 25, 2006, 10:33:29 PM »
I've taken too much inspiration from Halo and Halo 2, as you can see in the lights. I love using that white texture.

The yellow...dooorish thingy was an idea I borrowed from the Pillar of Autumn. I'll add a couple of accent lights above it. I've been compiling the map with -chop 16, which is how the lights are so smooth.

Spook

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Re: We need more maps like this
« Reply #68 on: August 26, 2006, 10:36:21 AM »
looks really nice keep up the good work

Smokey

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Re: We need more maps like this
« Reply #69 on: August 26, 2006, 11:52:17 AM »
its tremulous. looks horrid in dp if you ask me. And wont play well.

Dirty_Taco

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_
« Reply #70 on: August 26, 2006, 01:20:27 PM »
Post removed
« Last Edit: July 26, 2010, 12:32:41 AM by Dirty_Taco »

TinMan

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Re: We need more maps like this
« Reply #71 on: August 26, 2006, 02:35:16 PM »
Lol, DT is right, DT maps do rock. This map is looking really good as far as being detailed so far, can't judge the gameplay until its released though.

CarbineXT

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Re: We need more maps like this
« Reply #72 on: August 26, 2006, 02:55:55 PM »
Looks really good, nice work :).

toM|vendettA

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Re: We need more maps like this
« Reply #73 on: August 26, 2006, 06:42:02 PM »
this wont play well in dp. at all.

sure it looks good, but its just stealing content from other games and saying its ours.

the equivalent of eminem taking 50 cent's lyrics, and saying it sounds better cause its his voice. or something.

seriously, terrible map just ripping off trem.

TinMan

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Re: We need more maps like this
« Reply #74 on: August 26, 2006, 06:48:16 PM »
Tom...don't speak of things you know nothing about. Go back to your room.
Nobody is saying that the content is ours, and trem is GPL, so it's free (as in freedom) to use the textures, there just needs to be a readme/GPL file that goes with the map. This isn't ripping off of trem, its using trem's excelent textures to create a really nice looking warehouse/industrial environment. As for it not playing well, WTF? How are you so dumb? There have been no screenshots of the actual map layout, and the screenshots posted are of unfinished areas. You can't judge it until you actually play on it silly.

Smokey

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Re: We need more maps like this
« Reply #75 on: August 26, 2006, 07:08:42 PM »
i agree with tom on it not playing well, it just wont. CAN YOU DRETCH IN DP? NO. gg.

Spook

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Re: We need more maps like this
« Reply #76 on: August 26, 2006, 08:18:48 PM »
whats a dretch again?
is that the little spider

Smokey

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Re: We need more maps like this
« Reply #77 on: August 26, 2006, 09:04:22 PM »
ya spook, lol

Spook

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Re: We need more maps like this
« Reply #78 on: August 26, 2006, 09:33:30 PM »
ok yeah we cant run and hide on the ceiling in pball :/

Eiii

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Re: We need more maps like this
« Reply #79 on: August 26, 2006, 09:48:23 PM »
...unless you make everything a LADDER.

Even then, you can just look at walls.