Author Topic: Feature Request: Random Tie Map Vote.  (Read 7474 times)

Foxhound

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Feature Request: Random Tie Map Vote.
« on: April 11, 2012, 07:05:03 PM »
Sick of disagreeing on tie map, I know there have been multiple threads on tie maps and what not. Here's another one:

There would be a command like votetiemap 5 (5 being the number of maps get randomly chosen from the server list maps)

Then an on screen command prompt would say "vote for a map"

A round of voting would go by and the winner wins.

In the event of a tie, there would be a re-vote between the tied maps and continue until one was chosen.



blaa

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Re: Feature Request: Random Tie Map Vote.
« Reply #1 on: April 11, 2012, 10:51:52 PM »
 Oooor, you could continue how the system has been worked for 14 years

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #2 on: April 11, 2012, 11:07:43 PM »
argue for 15 minutes untill one team just leaves? ok

do you even play?

CheMiCal

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Re: Feature Request: Random Tie Map Vote.
« Reply #3 on: April 11, 2012, 11:51:35 PM »
well if it's random maps and the other team doesn't like any of them, they'd end up leaving either way

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #4 on: April 12, 2012, 09:55:48 AM »
alright, i would personally like to have a random map select button anyhow because I would use it. It doesn't have to select multiple maps it just has to go to any map.

hopefully viciouz knows a command :)

SuperMAn

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Re: Feature Request: Random Tie Map Vote.
« Reply #5 on: April 12, 2012, 01:26:39 PM »
I think this would be a complete waste of Jitspoes development time (which is already very limited).

Agree on a tie map before you start the match.  Or don't match people who refuse to come to a compromise on the tie map selection.

Quote
Sick of disagreeing on tie map
Insanity: doing the same thing over and over again and expecting different results.


Edit:  I guess your third option would be to not lose a map =)

prozajik

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Re: Feature Request: Random Tie Map Vote.
« Reply #6 on: April 12, 2012, 02:15:34 PM »
ok there we go
cmd votetiemap 5
-----------
nightmare - 1
oddjob - 2
spawinacrate - 3
snowbong - 4
tb2 - 5
------------
Plese choose tie map by entering the number of map you want as tie.

Team1:What?? Kidding
Team1 disconnected
Team2:GG We won go add victory
Team2 disconnected


Yes i see the point in this! It should make the opposite team make leave faster right? ^^
Ok srsly i dont think this is a good idea because the server maplist is really huuuge and i dont think that in this community anybody would agree on "official tie maplist"

CheMiCal

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Re: Feature Request: Random Tie Map Vote.
« Reply #7 on: April 12, 2012, 04:19:18 PM »
how about you just win 2-0 and not have to worry about a tie? that's what we do. lololol

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #8 on: April 12, 2012, 09:21:16 PM »
[23:20]   [cP]RoDenT   sorry im over trying to figure out maps
[23:20]   [cP]RoDenT   gg to everyone

blaa

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Re: Feature Request: Random Tie Map Vote.
« Reply #9 on: April 12, 2012, 11:13:17 PM »
[23:20]   [cP]RoDenT   sorry im over trying to figure out maps
[23:20]   [cP]RoDenT   gg to everyone

Why do you guys care about your records anyway (assuming thats the reason you can't agree on a tie map), you create new clan next week anyway. So who gives a mooseball?

CheMiCal

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Re: Feature Request: Random Tie Map Vote.
« Reply #10 on: April 13, 2012, 01:26:39 AM »
stupid post blaa.

Rick

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Re: Feature Request: Random Tie Map Vote.
« Reply #11 on: April 13, 2012, 04:13:17 AM »
stupid post blaa.
Blaa is right. Why give a mooseball intercourse.

SuperMAn

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Re: Feature Request: Random Tie Map Vote.
« Reply #12 on: April 13, 2012, 06:10:45 AM »
Another option would be to organize a league with strict rules.  Then you wouldn't be allowed to argue about the tie map.  I wouldn't mind organizing and maybe playing in a league if there was enough interest.

UnRateD

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Re: Feature Request: Random Tie Map Vote.
« Reply #13 on: April 13, 2012, 06:31:22 AM »
Super, a league isnt really the solution to the problem (its a good idea, but not really relevant). Ive never had a problem picking a tie map, both teams just need to be somewhat reasonable. Either that or dont play the kids that wont pick a map.

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #14 on: April 13, 2012, 09:33:39 AM »
A league would solve the problem... the tie maps are predetermined, therefor to play in the league you have to do the tie map. It would also be fun. Wait until summer time super.

and blaa this has nothing to do with the record. We don't even keep one.

blaa

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Re: Feature Request: Random Tie Map Vote.
« Reply #15 on: April 13, 2012, 10:01:49 AM »
 Why don't you just agree to one of the maps your opponent suggests?

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #16 on: April 13, 2012, 12:52:51 PM »
because im sick of wobluda, airtime, daylight, pp1, and shz22

why dont they agree to c1, darkages, renoir, anything with 2 flags, crimethink, rally, barrels, anything fun

pvtjimmy

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Re: Feature Request: Random Tie Map Vote.
« Reply #17 on: April 13, 2012, 01:03:35 PM »
because im sick of wobluda, airtime, daylight, pp1, and shz22

why dont they agree to c1, darkages, renoir, anything with 2 flags, crimethink, rally, barrels, anything fun

This. The new generation doesn't like the maps the oldschool players do and vice versa.

Foxhound

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Re: Feature Request: Random Tie Map Vote.
« Reply #18 on: April 13, 2012, 03:33:34 PM »
im fine with the maps, im just sick of playing them 24/7 they pick wobluda as their map and expect us to pick airtime as a tie when they would pick airtime as their map anyway.

CheMiCal

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Re: Feature Request: Random Tie Map Vote.
« Reply #19 on: April 13, 2012, 05:13:20 PM »
who are you talking about?