Overall it's an okay map, but I can see why people are saying it's amazing and stuff; look at what else has been released in the last few months. You're the only competent mapper left, I suppose. But anyways, I don't like the map nor do I think it will play well at the moment.
1) As Jitspoe noted, why is the sky showing daytime, but the maps so dark? With some ugly shadows too.
2) Stop using brick wall everywhere. It doesn't make sense for brick to be everywhere on this map, including as a ground texture in spots.
3) Lots of misalignments, which is bad cause I don't care about them and wasn't trying to find any, they were just THAT obvious. Probably shouldn't have released till some more work was put in.
4) BIGGEST ISSUE - Awkward textures. Super unrealistic. (Which, only a few mappers could properly do terrain in this community anyways) - but if people are trying to get nicer maps out, you need to learn how to terrain. You have ground/walls ending at sharp points. Grass and brick don't do that. It only seems to be there because you're attempting to force jumps. (This is in multiple areas on the map)
5) Flag placement (seems like you tried to copy mystique a bit with base, to me). It forces the game to bottleneck because the 2 "high speed" is stupidly easy, and makes grabbing/capping 2 way faster. With equal cap points, that makes no sense. Gameplay will focus on watching 2 area. THIS DOESN'T STOP CAMPING, IT MOVES CAMPING TO FLAG2.
6) Maps to much of a square.
Basically, I don't think it'll play well. But, it looks like you did at the very least attempt to work on your terrain in this map. That's probably your biggest problem in your maps.
For your next maps: Stop doing squares (I think just about all your maps seem to turn into squares) - Work on your terrain - Stop using stonewal