I have just finished designing a map that is very large and open (a technical mapper's nightmare). Of course, I am getting the MAX_PATCHES error.
I have already increased most of the main textures to twice their normal size, and I have added "detail" to the appropriate brushes, but I'm still getting the error.
So, any ideas to help me? Should I increase the size of those textures to 3 times, remove some of my barrels/crates, or do something else? Any feedback is appreciated!
I have attached my .map and my .bsp files, and my custom textures. Of course, when I've solved this error, I will align all the misaligned textures.