2nd #Cuso| mapping contest
See Last Post For Download
Hello this is my entry for the #cuso| mapping competition first off here is some basic information about my map
Teams: 2 teams red and yellow
Flags: each team has one flag
Gamemode: CTF
Players start out with a low gun (ttracer, Stingray), some CO2, Black Hopper, and Little Ammo, there are no barrels.
Players can pick up better weapons in the middle of the park including 4 Spyders, 2 Autocockers and 2 Automags.
The Automags and the Autocockers are very hard to retrieve.
Each team has one flag and one base and some cover protecting it with bunkers ahead but you can see more from screenshots below or by downloading the map.
Thanks
Edit: I have done a relight as the lighting was boring and plain it looked like I had not lit it, it will be up when it has finished compiling
Beta 2I've already wrote a change log below so see that please if you're bothered. Note there are now 2 vm68's
Beta 3Taking on board advice from people I have made the following changes.
- Removed Bunker it was bad looking and did not add to the gameplay
- Added water where bunker was
- Removed artificial lighting and lit the map properly
- Changed some barrel textures
- Took measures to reduce r_speeds but they have risen since relighting
- Added 1 chrome barrel
- Made it easier to reach higher places in certain cases
- A few minor texture adjustments
- Added destroyed walls at the base
...
There was probably more but I cant remember
Beta 4Ok so basically I just lowered r_speeds from last time from around 3000 to now about 1500 at worst by using hint brushes, i also moved the ladder to the side like jitspoe suggested.
That is pretty much it except everyone now starts with 20z of co2 already loaded.
Beta 5Couple of minor things involving entity fixes they were messed up, also fixed a bug on one of the boxes.
I think this should be good enough to be released as a final if nobody has any feedback to give, all the help given is appreciated.
Beta 6- Everything Chef-Killer Said Below
- Except one minor thing which i could not fix
Beta 7-See Below (last post)
Beta 8See Posts Below
Beta 9Bugs Pointed out
Path To Mid
Map zip includes:
Map File - To see how it was made
Bsp File - To Play
Screenshot - Because this game needs mapshots
Mapinfo - For server admins
I urge server admins to give this map a trial period on there server even if it is just twice to see if people like it, please respect the fact i spent a lot of time on this and i think it deserves some playtime. If nobody likes it take it down, you never know.
Think That's All; Thanks