Author Topic: Neon: Final Release  (Read 42829 times)

Rick

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Re: Neon Beta 15: Most Likely Final
« Reply #160 on: December 15, 2013, 08:00:26 PM »
First Screenshot:
Just a misaligned brush.

Second Screenshot:
In most places, you've made the neon tube come right to the edge of the wall (Top Middle), but in this hallway you've stopped about 16 units from the end(Middle Right).

Third Screenshot:
I'm not sure if this is a misalignment or if you wanted the bridge like this. (The gap). Thought I may as well attach it.

I've played it a few times and I must be getting old or something because my eyes do not like all the neon colours, haha.

LaZeRs

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Re: Neon Beta 15: Most Likely Final
« Reply #161 on: December 15, 2013, 11:31:30 PM »
I don't like the way this strip of neon ends. Make it curve into the wall or something.

BASEBALLDUDE

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Re: Neon Beta 16: Most Likely Final
« Reply #162 on: December 19, 2013, 10:27:32 PM »
I've fixed the bugs Rick pointed out plus some self-discovered misalignments. Beta 16 is most likely final.
LaZeRs, all of my tunnels end like that and I don't think that's a big concern.

Beta 16: https://drive.google.com/file/d/0ByutPv2Z36izVU92N3BTYWh1cVk/edit?usp=sharing

Final: https://drive.google.com/file/d/0ByutPv2Z36izelNWWWd6QUhXcVk/edit?usp=sharing

You can also find this on West Side CTF.
« Last Edit: December 21, 2013, 06:01:44 PM by BASEBALLDUDE »