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INPROGRESS: Reach
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Topic: INPROGRESS: Reach (Read 1854 times)
PwNno0bS
Stingray
Posts: 52
INPROGRESS: Reach
«
on:
March 17, 2013, 09:53:46 AM »
So after a long hiatus I'm back with my map I've recently started working on again. With a fresher look on it I've fixed a lot of things, like aligning textures, scaling my whole map, removing all my barrels, etc. I'm welcoming ideas and critiques, my second floor is bare and i need something to fill it with lol. Keep in mind that I'm still a noob at bsp. I know there are still some things I need to fix like the boxes, and my barriers but I'm getting there slowly but surely.
bps file added.
SS of Fine_Beta the before map:
SS of Reach_Beta the after map:
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jitspoe
Administrator
Autococker
Posts: 18802
Re: INPROGRESS: Reach
«
Reply #1 on:
March 17, 2013, 09:55:11 AM »
The screenshots aren't loading for me. Also, can you attach the .bsp file instead of the .map so we can look at it in game without compiling first?
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PwNno0bS
Stingray
Posts: 52
Re: INPROGRESS: Reach
«
Reply #2 on:
March 17, 2013, 10:15:06 AM »
Hows that?
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jitspoe
Administrator
Autococker
Posts: 18802
Re: INPROGRESS: Reach
«
Reply #3 on:
April 19, 2013, 07:53:00 PM »
OK, just checked it out - you really need to work on your texture alignment and light the map before releasing it, even as a beta.
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Digital Paint Discussion Board
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) »
INPROGRESS: Reach