Author Topic: Func_train / path_corner R t3h suck?  (Read 953 times)

Eiii

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Func_train / path_corner R t3h suck?
« on: June 28, 2006, 09:45:53 PM »
Or at least, it would seem that the 'teleport' flag does. I have a rather large train that moves arcoss a rather large area (about 8 path_corners, but they're all in a line). The last path_corner has the teleport flag set, and it's target is the first one.
Here's what happens: The train spawns correctly and all, goes down the line of path_corners, reaches the far one, teleports to the first one, teleports back to the last path_corner, then starts to chug along towards the first one, as if it had never teleported.

What's happening?

IronFist

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« Reply #1 on: June 28, 2006, 09:51:16 PM »
Post removed
« Last Edit: July 25, 2010, 10:50:43 PM by IronFist »