Somehow I never got around to checking out beta 11, so we played it in the Paintball 2 Social Saturday event. I doubt you're still around, MrVarron, but if you happen to see this within the next 2 weeks, you can check out the stream from when I played here:
https://www.twitch.tv/videos/876148635 (starting at about 53 minutes).
Overall sentiment from people playing it: It's a bit large and confusing, like 3 maps in 1. There's so much space, that it's easy to get lost or not see other players. I think the changes needed to make more popular/enjoyable would be a pretty massive overhaul, effectively turning it into a completely different map, so I wouldn't really worry about it.
Visually, it looks good, though! I like how you tweaked the ladder by the flag to make it much more visible. The ivy growing around the low to mid path looks cool, too.
Some minor things that could use tweaking:
- Ramp next to the flag has something that you get stuck on if you move slowly and/or crouch while trying to move up it.
- The dead-end path in the middle (just a room with a window) is really weird and gets people lost. I could see it being useful if you could get there before people exit their base, but it's on the enemy side, so that won't really happen. Perhaps if there was a box you could jump up on and crouch through the window it would be a viable path? Otherwise, I'd consider a way to close it off to avoid confusion.