No, anyone who plays this castle map will think its trash unless they are a newbie and have no clue what a good constructed map in dp is. I didn't say I hated rainbows or unicorns. We want DP to take steps forward and have APPEALING maps for NEWER players. A map like this looks like its from N64. This map is not taking steps forward. This is taking 1000 steps back. My maps are not perfect, they are not the best. But they are not from fairy tales. If you want the Rainbow bridges go for it JUST MAKE THEM LOOK BETTER. The flying unicorns..... What the the blue hell are those for. They fly into the castle and if you jump on them on the castle they stop.. how about making them go to the edge like it should be. Make it more appealing. The pillars look like excrement being all white.. try metal with a color outline from what base it is in. The rocks above the supports.. when the hell have you seen a rock ceiling or floor. The trees.. try using some models. The look horrible and unrealistic.
Anyways try fixing these problems. I promise you will be happier with yourself and will have a chance at seeing your maps played. Try using better textures!!!!!
This is more of the kinda review I am looking for.
If you want the Rainbow bridges go for it JUST MAKE THEM LOOK BETTER.
The reason they don't look so great is I set the the texture scale to 256x256 only. I didn't know if putting it any higher was a bad thing. Let me know if I can set the texture scale to say, 2000.
The flying unicorns
I couldn't figure out how to add a delay so they have to go through the castle in order to hop on. In case your wondering, they stop because I enabled block_stops so they can't kill the player. Yes it would be much cooler if I figure out how to make them delay, that way I can just nest them on the edge for a bit and not have them clip through the tower.
The pillars
I was going for white pillars, it isn't what I wanted but that was the best texture I could find. Maybe with actual lighting it wouldn't look so bad, because I can see your point.
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rock floor and ceiling
its medieval, they are glued together rocks anyway. Didn't they have stone ceilings in castles those days?
The trees
Aren't the best but I've seen worse. Like the oh so common lollipop trees found in many popular maps, including shock2. Personally I think lollipop trees are cute. As for models, whenever I go into a server they never work, I just see a 3d diamond shape, so I stay away from those. Mind you, if I've never been able to see a custom model on any server, and some of these servers are pretty popular, then I'm guessing some other people probably have the same problem as me. Even if it's a few people, those big pine trees are essential to the gameplay of the map and if I replaced them with models well, there's gonna be a few people wondering why that guy is standing in the middle of nowhere and why their paintballs are colliding with a gigantic invisible wall.
Same goes for textures. Half the time I just get a gray white grid thingy because either the server for some reason wont give or doesn't have the textures, though I dont know why they would host a map they don't have textures for. Whats worse is when they have dozens of HiRes textures all custom. By the time you enter the room the game is already half over. If I ever switch to custom textures it'll be good ol' 4kb 64x64 for me.