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Digital Paint Discussion Board
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Beta / In-Progress Maps
(Moderators:
T3RR0R15T
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Chef-Killer
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Overhang B14
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Topic: Overhang B14 (Read 25402 times)
BASEBALLDUDE
Autococker
Posts: 703
Re: Newmap: Overhang BETA 11
«
Reply #80 on:
March 30, 2014, 02:38:26 PM »
Just played this map as well. I have no complaints. You might as well remove the _b11 extension and release this as final.
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jitspoe
Administrator
Autococker
Posts: 18802
Re: Newmap: Overhang BETA 11
«
Reply #81 on:
March 30, 2014, 04:52:32 PM »
Would be nice if you could figure out a way to get the r_speeds down a bit by the high flag, though. Some people were having framerate issues.
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JMR
Map Committee
Autococker
Posts: 574
Re: Newmap: Overhang BETA 12
«
Reply #82 on:
April 09, 2018, 09:55:17 PM »
Wow, it's been four years!
Lots of gameplay improvements along with some visual ones.
Big thanks to JeongWa for a lot of valuable advice!
B12:
https://1drv.ms/u/s!AgbQwmeV-ITugi34xmrdwLUNJpI_
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JMR
Map Committee
Autococker
Posts: 574
Re: Overhang B13
«
Reply #83 on:
April 10, 2018, 03:47:54 PM »
Spotted a bunch of minor issues.
Fixed.
Hopefully it is now ready for final release.
b13:
https://1drv.ms/u/s!AgbQwmeV-ITugi_OlAGAmSuTeotg
Edit: Never mind. There will be a b14... I found a misplaced clip brush and I am also going to change the textures back.
«
Last Edit: April 10, 2018, 06:25:23 PM by JMR
»
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JMR
Map Committee
Autococker
Posts: 574
Re: Overhang B14
«
Reply #84 on:
April 11, 2018, 10:08:36 AM »
Based on feedback, textures have been reverted back to the original.
Also fixed the misplaced clip brushes.
B14: (final?)
https://1drv.ms/u/s!AgbQwmeV-ITugjDz7r6S8LPMouAD
Edit: Nope, not final. The barrels at mid aren't equal.
«
Last Edit: May 04, 2018, 06:08:00 PM by JMR
»
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Digital Paint Discussion Board
»
Development
»
Mapping
»
Beta / In-Progress Maps
(Moderators:
T3RR0R15T
,
Chef-Killer
) »
Overhang B14