Author Topic: new map: ruere_b1  (Read 3898 times)

MaTzeMR

  • 68 Carbine
  • Posts: 458
new map: ruere_b1
« on: January 18, 2014, 03:11:44 PM »
Sorry for annoying you, I apologize, it was just an experiment.
« Last Edit: January 19, 2014, 08:16:20 AM by MaTzeMR »

DooCi

  • 68 Carbine
  • Posts: 404
Re: ruere_b1
« Reply #1 on: January 18, 2014, 03:14:40 PM »
this map is horrible. sorry for rude comment...

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: ruere_b1
« Reply #2 on: January 18, 2014, 03:15:40 PM »
this map is horrible. sorry for rude comment...
Could you tell why? Constructive feedback shouldn't be that hard.

Mission

  • 68 Carbine
  • Posts: 328
Re: ruere_b1
« Reply #3 on: January 18, 2014, 03:21:19 PM »
Something more exciting than a figure of 8 would provide better gameplay and more marks in the contest. I wouldn't hesitate to add more routes/jumps.

Edit: I didn't realise the low area, that makes it better :) still, attempt to make mid more interesting for gameplay. Good luck :)
You always have really simple figure of 8 layouts, it's not good for gameplay.
1. Read this. http://dplogin.com/forums/index.php?topic=15898.0
2. Be more creative.
3. Spend more time on the first beta release, try making a medium-big sized map.
Good luck :)

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: ruere_b1
« Reply #4 on: January 18, 2014, 03:25:58 PM »
Hmm, thanks, actually I like simple maps, but I'll try to make it some more complex.
Anyways: should I add a low area (without ice)?

DooCi

  • 68 Carbine
  • Posts: 404
Re: new map: ruere_b1
« Reply #5 on: January 18, 2014, 03:36:49 PM »
Not enough detail/ obstacles. no good jumps.

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: new map: ruere_b1
« Reply #6 on: January 18, 2014, 03:38:10 PM »
Not enough detail/ obstacles. no good jumps.
You always have really simple figure of 8 layouts, it's not good for gameplay.
1. Read this. http://dplogin.com/forums/index.php?topic=15898.0
2. Be more creative.
3. Spend more time on the first beta release, try making a medium-big sized map.
Good luck :)
inb4

Ace

  • Autococker
  • Posts: 661
Re: new map: ruere_b1
« Reply #7 on: January 18, 2014, 04:39:05 PM »
There is no reason for this map to exist.

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: new map: ruere_b1
« Reply #8 on: January 18, 2014, 04:49:26 PM »
There is no reason for this map to exist.
Info
I made this map because I was bored today and I was sick of continueing temptare and credere. So this map is just a little funmap which was made in a short amount of time to "relax" from making other betas. Though, constructive feedback is wanted.
Dunno if this is reason enough for you, sir. For me it is.

Ace

  • Autococker
  • Posts: 661
Re: new map: ruere_b1
« Reply #9 on: January 18, 2014, 05:04:43 PM »
You don't have to publish every 5 minute project you do. If you are doing it for fun, then just keep the maps on your HD, and don't upload. Probably shouldn't have 3 maps in the in progress section of the forum.

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: new map: ruere_b1
« Reply #10 on: January 18, 2014, 05:20:23 PM »
Meh, I just want to be an active player/user due giving this game new content which makes it probably more interesting, because some people get sick of playing old maps. I know that this map isn't good in any way, but releasing a new map and getting feedback is the easiest way for me to improve and thats the actual reason why it exists.

ascraeus

  • Stingray
  • Posts: 51
Re: new map: ruere_b1
« Reply #11 on: January 18, 2014, 05:28:24 PM »
inb4

do you know what inb4 means? lol

not to be mean but you shouldnt really post maps that you did in 2hours

MaTzeMR

  • 68 Carbine
  • Posts: 458
Re: new map: ruere_b1
« Reply #12 on: January 18, 2014, 05:34:36 PM »
do you know what inb4 means? lol

not to be mean but you shouldnt really post maps that you did in 2hours
yeah I do, I just told dooci that what he said is almost the same as mission said.
And yes I probably shouldnt release 5 minutes maps, I'll close this map till I made b2 because its getting a bit annoying.  Thanks for feedback though.