Renoir is the only map on that list that fails in all aspects for 2 versus 2. The rest of the maps are fine for 2v2's.
Just because it's 2v2 doesn't mean you have to pick a map that requires no teamwork (ie xbmap type stuff). People classify maps they'd see fit for 1v1's as equivalent for 2v2 - yet a 3v3 map is not ok for 2v2? The addition of a player works for one but not the other.
The game has changed where speed matters. There are not many good maps for 2 versus 2. The idea behind 2 versus 2 maps being good is often by less paths to go, as you don't want there to be no confrontation between teams. Pforest - 2 paths, Carp 2 paths (however jumps can add extra ways to flag on the 2nd path), Wobluda - 3 paths, PP1 - 3 paths (as there's essentially 2 paths in mid).
the issue is this game has no maps that are actually "good" for 2v2 IN THE CURRENT META of the game. Before, Pbcup could have been played in 3v3/4v4 and seen as a great game. Now? People rage about camping when its a 2v2, and refuse to play 3v3 on it. The games changed. But how the game is played right now, it lacks real quality 2v2 maps.
TL;DR: Maps on the list are fine. Put maps people like, they match on those maps 2v2 every day, shouldn't be different here. Don't try to add maps people don't like/play.