MaTze, i'm with ya! Lets geht this done!
I know a basic system of how to create such a big map...
I thought about a RPG in Paintball Zoo so why not switch over to DayZ? Will be pretty cool and very different too!
To the system that i said:
Make several Layers oft the world that splitts a big map Into smaller squares!
In that way you can make a big (freakin huge) map and connect everything with teleporters...
I know i know thats a lot oft work to do with mapping and you need a little bit knowledge oft how to do those Lasers and how to make them look like those are one big thing...
There is one requirement for such a map! You need fog to avoid seeing through the end oft the layer!
In my vipek map that ive done, matze you know what i mean, you can See that usinh too mich Clippers and maxing out the size of bsp will cause heave fps drops! I think he bot the style with the grass and everything from my map... Maybe i inspired you and gave you the idea of how to get it to work!?
Performance issues are everywhere on such projects and won't be easy to avoid Fps drops!
Now to the mechanics of how it works, how to get ammunition, how to get weapons and so on... In a RPG its very easy because you just have to make a triggered shop and then you can unlock the trigger by triggering something else...
OK back to the mechanics XD... Make abandoned buildings that contain little amount of ammunition... Just little 25packs around...
I would like to have a shop but I really think that this won't happen! Its just not possible in MP!
Just make drops and items wander around the map would be good but bad too because they would respawn and everybody could get an autococker by just waiting... What a stupid system, isn't it?
I think that it would be possible to let those items drop down after those had been taken... Do items fall through clipbrushes? Also it would be possible to work with the size of the items... Make a hole with an elevator that is up and will be triggered when somebody goes over it and only the item will be able to fall down because of its size... Mazbe that works, maybe not!
Anyway I'm with that project! I really would like to see a techdemo of how the mechanics could work but I think I will do that for you...
See you soon!