Author Topic: Fullhouse Beta 2  (Read 4994 times)

hoX

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Fullhouse Beta 2
« on: March 07, 2014, 03:02:57 PM »
Hello, I would like to show you a new (2v2 or 1v1) map.

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Information
- 2 Flags per base
- Caps on the first flag
- Spawn with carbine, ammo all over the map
- High and Low

Obs:
- Please dont post about any textures mistakes, i know and I'll fix in next version.
- It's my first map

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Some Screenshots

Hope to see some feedback soon!
« Last Edit: March 07, 2014, 05:25:36 PM by hoX »

T3RR0R15T

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Re: Fullhouse Beta 2
« Reply #1 on: March 07, 2014, 04:18:15 PM »
You have a leak in your map. Fix it to get some light.

hoX

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Re: Fullhouse Beta 2
« Reply #2 on: March 07, 2014, 05:10:57 PM »
Better now?

Clipz

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Re: Fullhouse Beta 2
« Reply #3 on: March 07, 2014, 07:02:10 PM »
Oh god, those textures look horrible on your pc, are these textures legal?

Toxiic

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Re: Fullhouse Beta 2
« Reply #4 on: March 07, 2014, 07:08:06 PM »
Oh god, those textures look horrible on your pc, are these textures legal?
LOLOL I just looked at them I was about to post that. I think he's using low texture quality

Clipz

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Re: Fullhouse Beta 2
« Reply #5 on: March 07, 2014, 07:09:43 PM »
Low res looks better then that.. lol

Toxiic

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Re: Fullhouse Beta 2
« Reply #6 on: March 07, 2014, 07:19:08 PM »
Low res looks better then that.. lol
I think Conca is going to get banned for distributing his hacks. l0l

OT: it seems like a cool idea but I haven't really downloaded the map. Can you post more screenshot? Maybe a layout of the map as well.

Yori

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Re: Fullhouse Beta 2
« Reply #7 on: March 07, 2014, 07:21:14 PM »
His graphic card has a option for more quality or more performance. Low quality in game configs and performance options in his graphic card, thats the result.  btw, he fixed that.

hoX

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Sorry about this xD
« Reply #8 on: March 07, 2014, 07:26:29 PM »
Fixed

Rick

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Re: Fullhouse Beta 2
« Reply #9 on: March 07, 2014, 11:40:00 PM »
It's a good starting point; something to learn from.

Just from the screenshots:
-First off, upload better looking screenshots :P
-Clan tags on walls don't usually go down well with the community, it doesn't look that great either :)
-It looks like you chucked your hr4 textures in your 'pball/textures/pball/' folder, rather than your 'pball/textures/pball/hr4/'.
-2 flags positioned like that don't really have a purpose other then just having a second flag. Just work on your base layout and remove a flag.
-Doesn't look very appealing, especially with the obvious leak :P

Toxiic

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Re: Fullhouse Beta 2
« Reply #10 on: March 07, 2014, 11:56:33 PM »
It's a good starting point; something to learn from.

-It looks like you chucked your hr4 textures in your 'pball/textures/pball/' folder, rather than your 'pball/textures/pball/hr4/'.
lol so that's where you put those texture files. No wonder I was thinking "why doesn't it look different" LOL. I feel like a Bronze V player.

Rick

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Re: Fullhouse Beta 2
« Reply #11 on: March 08, 2014, 01:48:26 AM »
lol so that's where you put those texture files. No wonder I was thinking "why doesn't it look different" LOL. I feel like a Bronze V player.
That comment was directed at the last screenshot :) The others just seem like low texture quality mixed with some settings changed in the GPU software.

jitspoe

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Re: Sorry about this xD
« Reply #12 on: March 08, 2014, 05:31:38 PM »
Fixed

Still looks broken.  Looks like you just put your regular textures in the HR4 directory.  If your video card can't handle highres textures, just disable them (in the menu or "gl_highres_textures 0" at the console).

Also, the map has no lighting and a lot of texture misalignments.