Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Development
»
Mapping
»
Map Graveyard
(Moderators:
T3RR0R15T
,
Chef-Killer
) »
stack
« previous
next »
Print
Pages:
1
2
[
3
]
Author
Topic: stack (Read 7637 times)
Zorchenhimer
Autococker
Posts: 2614
Re: stack
«
Reply #40 on:
June 09, 2007, 09:12:21 AM »
The crane? For looks maybe? Also, Koth will work if you have a good number of people on the map. This map also works great in DM mode too.
Logged
Apocalypse
Autococker
Posts: 1463
Re: stack
«
Reply #41 on:
June 09, 2007, 01:19:14 PM »
Is six a good number? By the way I meant that I could go to KOTH mode but it was still DM.
Logged
Zorchenhimer
Autococker
Posts: 2614
Re: stack
«
Reply #42 on:
June 09, 2007, 09:44:14 PM »
Like, the flag was missing at the top? Or friendly fire was just on?
Logged
Apocalypse
Autococker
Posts: 1463
Re: stack
«
Reply #43 on:
June 10, 2007, 06:38:29 PM »
It was still DM but I tried again and it worked probably hit wrong mode.
Logged
Print
Pages:
1
2
[
3
]
« previous
next »
Digital Paint Discussion Board
»
Development
»
Mapping
»
Map Graveyard
(Moderators:
T3RR0R15T
,
Chef-Killer
) »
stack