Author Topic: Active Clans 2.0  (Read 11136 times)

MyeRs

  • Autococker
  • Posts: 1635
Re: Active Clans 2.0
« Reply #20 on: January 07, 2015, 10:48:28 AM »
Will add you guys Zenit, but can you guys try to start using #DP2match on GlobalGamers IRC rather than Skype?

Skype really limits the teams that can contact you for a match. It's a private messaging tool, rather than a public one such as IRC. It's easier to try to group everyone there! Would be greatly appreciated.

Zenit

  • VM-68
  • Posts: 190
Re: Active Clans 2.0
« Reply #21 on: January 07, 2015, 10:59:32 AM »
Thanks!

And yes, we will try to use IRC more often.

MyeRs

  • Autococker
  • Posts: 1635
Re: Active Clans 2.0
« Reply #22 on: January 09, 2015, 08:56:09 PM »
This thread has not even been alive for 1 week and...

I have seen EVERY team other than eNk and cP match once or more (and I've seen all eNk members online). -- CP = only team that hasn't really played.

I have been able to match 3 times minimum per day, against different teams and different players.

I have seen a match going at almost all times of the day.

I have had a few 4v4's and one 5v5.

The NA scene has become significantly more active and competitive.

Most of the teams have at least 1 person idling #DP2match (teams that don't should, lets get the matching community in the same place).

There has been a fairly steady 30 people in #DP2match of matching people listed in the active clans.

This means we have 19 active teams, and potentially 20 if cP gets active. There could be a few more teams coming back (underrated and Insane Junction both might). Meaning we can maybe run some tournaments with group stages.

Ace

  • Autococker
  • Posts: 661
Re: Active Clans 2.0
« Reply #23 on: January 09, 2015, 10:42:29 PM »
I'll play a game or two on weekends. Bit busy weekdays.

Clipz

  • Committee Member
  • Autococker
  • Posts: 1497
Re: Active Clans 2.0
« Reply #24 on: January 10, 2015, 03:05:49 AM »
Ace feel free to join us if you want. Add swk to the Prozak roster please.

Ace

  • Autococker
  • Posts: 661
Re: Active Clans 2.0
« Reply #25 on: January 10, 2015, 03:06:21 AM »
I'll join if you're good with it.

Clipz

  • Committee Member
  • Autococker
  • Posts: 1497
Re: Active Clans 2.0
« Reply #26 on: January 10, 2015, 07:23:55 AM »
Yeah send us a request.

claudius

  • PGP
  • Posts: 42
Re: Active Clans 2.0
« Reply #27 on: January 10, 2015, 10:24:11 AM »
I'm free.

mRokita

  • Autococker
  • Posts: 598
Re: Active Clans 2.0
« Reply #28 on: January 10, 2015, 02:51:00 PM »
I'm free.
IRC #DP2Match. There we can talk.

Ace

  • Autococker
  • Posts: 661
Re: Active Clans 2.0
« Reply #29 on: January 11, 2015, 02:17:25 AM »
sent it

luckmore

  • 68 Carbine
  • Posts: 391
Re: Active Clans 2.0
« Reply #30 on: January 14, 2015, 02:20:53 PM »
eNk retiring

mRokita

  • Autococker
  • Posts: 598
Re: Active Clans 2.0
« Reply #31 on: January 14, 2015, 02:24:26 PM »

MrPeach

  • VM-68
  • Posts: 183
Re: Active Clans 2.0
« Reply #32 on: January 14, 2015, 06:45:23 PM »
Change sTay roster to:
-btQ
-Sane
-Bundy
-flow

We are willing to recruit 1 or eventually 2 more players.

MyeRs

  • Autococker
  • Posts: 1635
Re: Active Clans 2.0
« Reply #33 on: January 18, 2015, 12:00:41 PM »
A few weeks since this started, time to update...

Going to wait on a few responses before updating...

I personally have not seen the following teams match 3+ times per week: (the criteria for being active)
- cP
- oXz
- STaRz
- VIPE
- eNk
- 3oo
- uR
- uKn

--------------------

However, I'm not looking at serverbrowser tracking the matches. I'm basing on not ever seeing them in #DP2match, or seeing them matching when I do look at serverbrowser. That's why I'd like other people to comment.

uR = They are in the process of starting to play again, so they are still planning on being active
cP = Clipz has stated a few times in #DP2match that he wants to play but has nobody on during those times.
STaRz = CoLoN told me he wanted to get active, and SkeeT's very active, not sure why they haven't matched. Maybe they decided not to be active anymore.

Others = I do not know.

gonass

  • 68 Carbine
  • Posts: 383
Re: Active Clans 2.0
« Reply #34 on: January 18, 2015, 04:06:59 PM »


- Shockwave might be forming a team


Don't think this is happening.  You should update your post.

Clipz

  • Committee Member
  • Autococker
  • Posts: 1497
Re: Active Clans 2.0
« Reply #35 on: January 18, 2015, 04:13:44 PM »
I never really said cP will be active, I'd like to match here and there though.

MyeRs

  • Autococker
  • Posts: 1635
Re: Active Clans 2.0
« Reply #36 on: January 18, 2015, 05:30:43 PM »
Don't think this is happening.  You should update your post.

He did form a team, but it was short lived. My plan was to wait 2 weeks to see where everything was before my first full update. So that will be removed, don't worry.

s0nizzgg

  • PGP
  • Posts: 16
Re: Active Clans 2.0
« Reply #37 on: January 19, 2015, 03:34:25 AM »
Well I mean atm we are only 2ish really active players so its hard to match and I'm not really a fan of 1s so ya it looks like we are kinda inactive but we or I'm trying to get as active as possible maybe its not in your requirement for being active but we are still defiantly active :)
-Scizox