If I were to make a map what would you want to see?
Would you want me to make a new map?
Would you want me to remake mystique so it fits today's game play style?
Or should I just not even bother to make a map since no one likes to play new maps?
This isn't a flame thread I won't get butt hurt if you say don't bother because it won't get played.
if youre up to make a map, dont remake mystique. build a new one.
some points i would like to find in a map:
- CTF > this mode has proven itself for years, (almost) every map in a match is a CTF map. and it has the best chance to get played too.
- base > 2-3 ways in/out of the base, you shouldnt get forced to go one and the same way everytime because its the fastest one.
- flags > give the opponents a chance of a grabkill in a 2v1/3v1 situation, or even a chance to cap when theyre doing it well.
it should be possible to defend the base, but it shoulnt be to easy. airtime or shazam22 for example, you can gain pretty much points just by camping.
but if you look at prolandr, you can see its pretty hard to defend and not to get grabbed/capped on. a map with 2 flags would be the best choice in my opinion.
examples for flagpositioning: pbcup_pforest, g2_b2, prolandr.
- terrain > a terrain like on Dirty_Tacos maps would be cool, you arent forced to go a way and you got many possibilitys in a fight. its "more flexible" or w/e.
- size > no idea how to measure that, but again. pfo, g2, prol are well sized maps for 2v2/3v3.
so this is my opinion so far, i know i stole pretty much from myerz and co but thats because i agree with them on many points. i may add something in this post later, if i got anything more to say.