Digital Paint Discussion Board
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
Help
Search
Login
Register
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Help and Support
»
Server jump Q2
« previous
next »
Print
Pages: [
1
]
Author
Topic: Server jump Q2 (Read 3479 times)
skouby
PGP
Posts: 5
Server jump Q2
«
on:
February 12, 2015, 11:34:03 AM »
I just made a jump server with mod q2 jump, the problem is that I do not see my server in the list, how? thank you
Logged
ic3y
Committee Member
Autococker
Posts: 1398
Re: Server jump Q2
«
Reply #1 on:
February 12, 2015, 12:31:38 PM »
Not a valid version for pb
Logged
skouby
PGP
Posts: 5
Re: Server jump Q2
«
Reply #2 on:
February 12, 2015, 12:33:41 PM »
Which version is valid?
Logged
ic3y
Committee Member
Autococker
Posts: 1398
Re: Server jump Q2
«
Reply #3 on:
February 12, 2015, 12:37:49 PM »
You need to compile your own version right now.
Logged
skouby
PGP
Posts: 5
Re: Server jump Q2
«
Reply #4 on:
February 12, 2015, 12:44:05 PM »
Ok Thank Ic3
Logged
skouby
PGP
Posts: 5
Re: Server jump Q2
«
Reply #5 on:
February 13, 2015, 05:17:23 AM »
Anyone know help me do the mod?
Logged
ic3y
Committee Member
Autococker
Posts: 1398
Re: Server jump Q2
«
Reply #6 on:
February 13, 2015, 08:31:17 AM »
Get the sourcecode, modify and compile it.
Logged
skouby
PGP
Posts: 5
Re: Server jump Q2
«
Reply #7 on:
February 13, 2015, 08:54:04 AM »
Okay, but I don't know compile
Logged
MON1TOR
68 Carbine
Posts: 328
Re: Server jump Q2
«
Reply #8 on:
June 17, 2015, 11:56:16 PM »
Download VS Express and/or GNU C/C++ complier, and complie the source code. Google for it.
Logged
Print
Pages: [
1
]
« previous
next »
Digital Paint Discussion Board
»
Paintball 2: The Game
»
Help and Support
»
Server jump Q2