Author Topic: What should I work on next? (2015 Edition)  (Read 13696 times)

jitspoe

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What should I work on next? (2015 Edition)
« on: August 25, 2015, 06:08:42 PM »
I don't have much time, so I'm looking for small things I can implement quickly that you guys think are important.

A few things I think are probably important and wouldn't take long to implement off the top of my head:
- Improve first-play experience a bit more
  - Improve tutorial.
  - In-Game registration.
- Complete more highres textures.
- Screen resolution auto-detect
- Remember window settings such as window and size and maximized state.
- Menu settings for full screen windowed mode and custom resolution sizes.
- Begin implementing in-game IRC
- More bot development:
 - Allow eliminated players to possess bots (So if you're just playing with bots, you're not forced to watch them try to finish the round while you wait).
 - Re-implement bot commands (so they can change teams and such)
 - Ladder support.

Long-term next big features would probably be things that focus on in-game community and competitive play, like friends lists, ranking, and match making, but those aren't trivial to add.

DooCi

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Re: What should I work on next? (2015 Edition)
« Reply #1 on: August 25, 2015, 06:52:21 PM »
Anything except bots. Thx

flamer

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Re: What should I work on next? (2015 Edition)
« Reply #2 on: August 25, 2015, 08:57:43 PM »
3 things



1- Unban Navy from the forums.
2- ban Multiaccounts like Dooci
3- Get rid of obvious hackers like Fzx.


Inb4 hate comments from Myerz, Chem and Tini Lelel

Toxiic

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Re: What should I work on next? (2015 Edition)
« Reply #3 on: August 25, 2015, 09:16:27 PM »
3 things



1- Unban Navy from the forums.
2- ban Multiaccounts like Dooci

This. Also, Fix the nades please. Broken as intercourse. Im sure everyone can agree to that. If anyone disagrees to that, its like saying laws of physics dont exist.

MON1TOR

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Re: What should I work on next? (2015 Edition)
« Reply #4 on: August 25, 2015, 11:06:15 PM »
I don't have much time, so I'm looking for small things I can implement quickly that you guys think are important.

A few things I think are probably important and wouldn't take long to implement off the top of my head:
- Improve first-play experience a bit more
  - Improve tutorial.
  - In-Game registration.
- Complete more highres textures.
- Screen resolution auto-detect
- Remember window settings such as window and size and maximized state.
- Menu settings for full screen windowed mode and custom resolution sizes.
- Begin implementing in-game IRC
- More bot development:
 - Allow eliminated players to possess bots (So if you're just playing with bots, you're not forced to watch them try to finish the round while you wait).
 - Re-implement bot commands (so they can change teams and such)
 - Ladder support.

Long-term next big features would probably be things that focus on in-game community and competitive play, like friends lists, ranking, and match making, but those aren't trivial to add.

Screw ranking, I think DPleague finishes in some weeks (maybe 2?) :D
Screen setting remembering is a nice idea, so I dont have to maximize my dp2 window all time :D

Also, please fix that bug (I noticed it first) wich doesnt allow some special chars like $ as a password input (at client).

You should also fix the smoke nades, as ToxiiC said.

Yes, Im definetly for more highres textures (HR16 would be epic).

And, can you add some more admin tools?

Like forcing a player to go on a specified team,
Messages (Like: The match begins now! , not Admin: The Match begins now)

Aaaand.... idk more.
Hope ppl have nice ideas, that will increase game popularity.

Respect.

Squeeze

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Re: What should I work on next? (2015 Edition)
« Reply #5 on: August 25, 2015, 11:21:37 PM »
Smoke nades.

JeongWa

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Re: What should I work on next? (2015 Edition)
« Reply #6 on: August 26, 2015, 05:17:23 AM »
- Friends lists
- Ranking
- Match making
- Ingame IRC


They are important for the game now, we need that to make the game more active, competitive and enjoyable


p4nic

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Re: What should I work on next? (2015 Edition)
« Reply #7 on: August 26, 2015, 06:02:29 AM »
- Friends lists
- Ranking
- Match making
- Ingame IRC


They are important for the game now, we need that to make the game more active, competitive and enjoyable



+1

T3RR0R15T

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Re: What should I work on next? (2015 Edition)
« Reply #8 on: August 26, 2015, 08:59:54 AM »
- Improve first-play experience a bit more
  - Improve tutorial.
  - In-Game registration.
  - Language selection (german tutorial translation is finished).
- Complete more highres textures.
- More bot development:
 - Allow eliminated players to possess bots (So if you're just playing with bots, you're not forced to watch them try to finish the round while you wait).
 - Re-implement bot commands (so they can change teams and such)
 - Ladder support.
- Remove server side scoreboard.
- Show complete (fun-)names in menus ('manage players' for example)

MON1TOR

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Re: What should I work on next? (2015 Edition)
« Reply #9 on: August 26, 2015, 11:07:18 AM »
Btw, please add utf-8 charset support, multilanguage support (I can translate into romanian, hungarian, german).

This would improve firstplay experience A LOT!
(What do new players think about a game wich is english only?)

jitspoe

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Re: What should I work on next? (2015 Edition)
« Reply #10 on: August 26, 2015, 05:15:28 PM »
Btw, please add utf-8 charset support, multilanguage support (I can translate into romanian, hungarian, german).

This would improve firstplay experience A LOT!
(What do new players think about a game wich is english only?)
Adding utf-8 support wouldn't be trivial, and would likely break existing funnames and such.

DooCi

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Re: What should I work on next? (2015 Edition)
« Reply #11 on: August 26, 2015, 07:15:49 PM »
just make a new tutorial man. When I first played this game.. I got the tutorial, noticed there were a ton of words and poor textures and then I immediately walked away. Came back and then I just tried it and I couldn't even do the first jump. Then I was trying to close the game and couldn't figure out how. Took me a total of 5 minutes to hit every button on my computer until I reached the top left corner and luckily hit Esc. First hand play is so bad new players don't even know how to join a game or even disconnect from the game, etc. The tutorial is also too hard for a new player IMO. P.S: i was 11
« Last Edit: August 27, 2015, 11:12:26 AM by DooCi »

Zenit

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Re: What should I work on next? (2015 Edition)
« Reply #12 on: August 27, 2015, 06:55:19 AM »
- Friends lists
- Ranking
- Match making
- Ingame IRC

They are important for the game now, we need that to make the game more active, competitive and enjoyable
This.

prozajik

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Re: What should I work on next? (2015 Edition)
« Reply #13 on: August 27, 2015, 07:55:57 AM »
Then I was trying to close the game and couldn't figure out how. Took me a total of 5 minutes to hit every button on my computer until I reached the top left corner and luckily hit Esc.
That's not an issue with PB. Every game uses ESC to bring up main menu, seriously using this as an argument,...what else to say to that, probably nothing -.- .

Anyway, agree with this
- Friends lists
- Ranking
- Match making
- Ingame IRC

They are important for the game now, we need that to make the game more active, competitive and enjoyable

Rockyar_96

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Re: What should I work on next? (2015 Edition)
« Reply #14 on: August 27, 2015, 01:42:59 PM »
Whoever thinks a real matchmaking like in Cs:go, Dota2, LoL etc. could work in Dp ridicules himself. The player pool is far too limited. A ELO system could work though.
Getting IRC and Friendlist inside the client might be difficult, but it should be possible to open a browser window instead.

EDIT:
I think we don't need a new tutorial, but more tutorials that act like a single player mode. And please give us to map/create single player maps with bots etc. that would be awesome!

mRokita

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Re: What should I work on next? (2015 Edition)
« Reply #15 on: August 27, 2015, 03:34:28 PM »
Btw, please add utf-8 charset support, multilanguage support (I can translate into romanian, hungarian, german).

This would improve firstplay experience A LOT!
(What do new players think about a game wich is english only?)
Anyone can make a translation.
Just edit pball/menus/*.*

Zorchenhimer

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Re: What should I work on next? (2015 Edition)
« Reply #16 on: August 27, 2015, 04:58:11 PM »
Anyone can make a translation.
Just edit pball/menus/*.*

Here's what happens when you try to use Russian text:



I've attached the menu file if you want to see for yourself.

JeongWa

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Re: What should I work on next? (2015 Edition)
« Reply #17 on: August 27, 2015, 09:32:12 PM »
Whoever thinks a real matchmaking like in Cs:go, Dota2, LoL etc. could work in Dp ridicules himself.

You are wrongs, cs:go and Dota2's matchmaking are moslty about 5vs5, based on elo and players " hided elo ".
The matchmaking i'd like to see on dp, would just be something for smaller scrim like ( 2vs2 / 3vs3 and even 1vs1 would work). That would be really useful, and you wouldnt need to go on everyserver and leave a message every mins to find a match. It would probably makes pub players starting to teaming up and easily find matches. If we are actualy able to find matches just on pubservers, why wouldnt it work if teams that want to match register to that ONE matchmaking?

And also, for the tutorial part, i really think this game actually need more players before making feature for it. So no Rockyar, i really do not want jitspoe to work on advanced tutoriats, but to start working on something that will improve the amount of players rather than making the small amount of players better.
« Last Edit: August 28, 2015, 04:28:52 AM by TeMaRu »

MON1TOR

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Re: What should I work on next? (2015 Edition)
« Reply #18 on: August 27, 2015, 11:06:30 PM »
Here's what happens when you try to use Russian text:

Exactly. That' why I want UTF-8 support.
Seriously, it rly isnt trivial, but it would be still nice to allow players to communicate on their own language's charset. :D
And the funnames? Well, i think people should begin changing their colored, other-font, symbol-containing funname to something simplier (just colors). Seriously, none of the popular games uses funnames (okay, okay this is q2, but it would be still an awesome feature(and disbling complicated funnames would be nice too(maybe add a feature in the client, wich gives the player the ability to choose between UTF-8 and complicated funnames)))

MON1TOR

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Re: What should I work on next? (2015 Edition)
« Reply #19 on: August 27, 2015, 11:09:38 PM »
- Friends lists
- Ranking
- Match making
- Ingame IRC


They are important for the game now, we need that to make the game more active, competitive and enjoyable



(Sorry for multiposting)

+1