I will post my thought on few rejection / questionnable maps:
QUESTIONABLE:
beta/dream35_b1 ( feel like Tasmania, to much of path and on the whole map so i don't think it has the good format )
litt ( only 1 flag, 1 mid with sideways, not that hard, pretty appropriate )
oth ( 2 sides, a bit like pforest, but it has a low ice path which make it to big imo )
pbcup_pforest ( only 2 sides, i think pforest has the good size for a 2s map )
beta/zephyrus_b5 ( zeyphyrus is not that big, only 1 mid flag and 1 base flag , the mid respresent 80% of the map so i think it fits well for 2s )
cargo ( cargo is medium size, but its only a straigh line, with walls / cargo everywhere, which i would rank as the same as Tasmania / dream 35, to much walls and not appropriate)
thod ( thod is like reminission, but only 1 flag, way to much open space.. the map isnt big itself and might be playable for 2s)
beta/insight_b3 (possible with a fixed version)
snowbong ( a big shortcut, you can cap in 3sec a flag after the round has started, not appropriate for me )
And for the REJECTED ONE:
beta/jungle_b1 ( the map isnt big, its like a straight line with side on it, 2 flags but easily defendable, this map looks fresh and i would give it a try 100%)
ruggedcountry ( a little big bigger than jungle_b1, 2 flags, but you can sit on middle pretty easily, not to mention the pace on this map is really slow, no ice or w/e so i'm pretty sure it would fit well on 2s)