OK, I take back what I said about too much stuff going on. We played this map for this weekend's Social Saturday event and people seemed to think it was pretty fun. KOTH actually works pretty well for a map with lots of random stuff going on, since you can wander around and explore if your team controls the point. Maybe go all out with the flying ships and such so they're a more viable means of transportation. Like have a few of them on a cycle so you don't have to wait so long to get on. Could be fun to have transports directly to the hill as well.
Light textures could use some alignment, and the flat, rock walls could use some variation to make it more interesting visually, but this seems like a good fun, casual map. Did take a while to find the hill, though.