I'll have to fire this one up at the next Social Saturday event to get some better gameplay feedback, but first impressions are:
1) As some have said, it looks too similar to the propaint maps. You could change the texture scheme and bunker shapes a bit and make it look a bit more unique.
2) Shape and texture themes are a bit bland. Lots of big, flat walls with the same texture. Doesn't really make sense for a single piece of wood to cover like 100m. Try looking outside of other Paintball2 maps for inspiration. Find creative ways to make the textures more immersive.
3) I like that the flag is easily accessible from many directions. I feel like we need more maps with 1 flag per base like this that aren't too easy to defend. Keep things straightforward but interesting.
4) Maybe add a simple ladder or something to the high path from the middle for the new players. The hay bale jump is not very intuitive.
5) Use -extra when lighting so the shadow edges don't look so blocky.