How do you match 5 people total? And 5 people is pretty optimistic...
Good question, the server would wait for there to be an even number of players on each team before initiating a match.
While I think you have great ideas, execution is usually less well-thought and result is terrible. Don't get me wrong, I like what you are doing, but I personally would have given up a looong time ago and instead focus on other things. This is why I ultimately did programs that can undermine almost any security in DP, because this is only thing fun to do and rewarding in being well-known and above everyone else...
The main reasons why I am doing this are:
- - I have already said that I am doing it last year, so I want to be a man of my word and finish what I started.
- - I want to see the competitive scene in DP thriving again
- - Learning experience - it is a fun challenge and I am practising using my new knowledge.
Since I was younger I really wanted to do something really beneficial for the community, just for the sake of seeing this game in a new era of "good days."
There is a chance that there would be holes in my system that I miss and I know that you're skilled in finding them. I just request that you disclose them privately to me if you do.
This is actually the best project anybody had the past years concerning paintball.
Question is: How much time will it take you to release it and How stable will be determinant for its usability.
I do appreciate the project! Hopefully, you will make it happen because I'm curious how well it would work!
It is really difficult to determine how much time it will take. All the extras really add to the development time. I need to focus on getting an alpha version done so that the base system is in place, then I could add the convenience features as time progresses.
I am potentially starting a new job soon so I will be super busy. But, during evenings and weekends I hope to work on this.
To be honest, even if only 4 teams use it, it will still be fun to see such a system in place and working, before I finally move on from this game.