We played tested Original Blitz, My blitz, and Jitspoes blitz.
General Comments:
Original: People who play this are mainly because they actually just enjoy the map a lot - so they see no negative.
- General Negatives: Windows too hard to see
2020Blitz: People generally liked the visual changes (all sizes were identical to default)
- Negative Comment: Shk said "too hard to see people" because of the trim. ---> This is something I think could be changed by modifying the vertical trim to be 2 "pillars" on each side of the glass, rather than 1 across piece - creates a "window" view between the pillars.
JitspoeBlitz_b2: Aesthetically people liked it - but gameplay had more issues.
Issues:
- Going inside the bunkers felt awkward,
- Bullet drop made lines weird (where a line might have landed on the window "ledge" now goes to the ground)
- Window sizes are bigger than default
- Can not crouch under window - you are visible to be hit
- Fence-Post can interrupt speed jump
- Barrel instead of floating box --> The box serves a purpose. The person "camping" cannot shoot under, but the person "pushing" can line under. Gives advantage to rushing.
Overall - I am a fan of the aesthetics of yours. I choose metals when I update a map because for the level of mapping I am at, it is easier to look good. (Wood requires aligning grain, scaling, etc.. whereas metal is more forgiving - and I like the look). But, you obviously have more mapping ability, and made it look good. But it would require some minor tweaks (window sizing, bunkers, post on side).
I feel as though Visual Updates should stay completely true to default - and yours would be nicer than mine for sure if you made a few adjustments to be true to the default map. Don't think much of a collab is needed - if you're able to make the changes outlined above I will gladly delete mine.
@ic3y: I just decompiled, added borders. It's exact dimensions to original
PS: jitspoe whys your sky so low-res?